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{"id":828,"date":"2008-12-18T12:00:36","date_gmt":"2008-12-18T09:00:36","guid":{"rendered":"http:\/\/www.hell-world.org\/gamez\/?p=828"},"modified":"2008-12-16T14:36:25","modified_gmt":"2008-12-16T11:36:25","slug":"prey-2","status":"publish","type":"post","link":"https:\/\/www.hell-world.org\/gamez\/prey-2\/","title":{"rendered":"Prey 2"},"content":{"rendered":"
\"\"<\/span><\/strong><\/span><\/span><\/span><\/div>\n
Yap\u0131m\u0131na 1997 y\u0131l\u0131nda ba\u015flanan ve detaylar\u0131 hen\u00fcz 2005 E3 fuar\u0131nda su y\u00fcz\u00fcne \u00e7\u0131km\u0131\u015f bir oyun olan PREY, beni hem \u00fczd\u00fc hem de umutland\u0131rd\u0131. \u00dcz\u00fclme sebebim, bu yap\u0131m\u0131n bu kadar gecikmesi oldu. 8 sene az bir s\u00fcre de\u011fil. Umutland\u0131\u011f\u0131m taraf ise, 8 sene emek verilen bir yap\u0131mdan, k\u00f6t\u00fc bir \u015feyler \u00e7\u0131kmayaca\u011f\u0131d\u0131r. Zaten oyunun E3 videolar\u0131n\u0131 izleyince, bu d\u00fc\u015f\u00fcncemin do\u011fru oldu\u011fu karar\u0131na vard\u0131m. Oyun s\u0131ras\u0131nda \u00e7ekilmi\u015f videolar g\u00f6z dolduracak nitelikte. Oyunun yap\u0131mc\u0131lar\u0131, Human Head Studios ve 3D Realms. Da\u011f\u0131t\u0131c\u0131s\u0131 ise 2K Games. Human Head Studios u, Blair Witch Volume 2: The Legend of Coffin Rock, Dead Man’s Hand gibi oyunlardan hat\u0131rl\u0131yoruz. 3d Realms ilk 3d oyunlardan olan ve 1996 y\u0131l\u0131nda piyasaya s\u00fcr\u00fclen, Duke Nukem serisinden hat\u0131rl\u0131yoruz. 2K games ise Call of Cthulhu: Dark Corners of the Earth, Civilization IV, Ford Racing 3 Reservoir Dogs, The Elder Scrolls IV: Oblivion gibi ba\u015far\u0131l\u0131 oyunlar\u0131n da\u011f\u0131t\u0131m\u0131 \u00fcstlenmi\u015fti. Oyun \u015fu an i\u00e7in sadece PC ve XBOX 360 platformlar\u0131 i\u00e7in geli\u015ftiriliyor.<\/p>\n
\"\"<\/div>\n<\/div>\n
DOOM 3 Engine vs DOOM 3 Engine<\/span><\/span><\/strong><\/div>\n
Oyunun videosunu izledi\u011fimde, kendilerine ait bir motor kulland\u0131klar\u0131n\u0131 sanm\u0131\u015ft\u0131m fakat ilgin\u00e7tir ki, oyunda Doom 3 engine kullan\u0131lm\u0131\u015f. Fakat oyunun doom 3le bir alakas\u0131 olmad\u0131\u011f\u0131 taraftar\u0131y\u0131m. \u00c7\u00fcnk\u00fc yap\u0131m da, \u00e7evreyle etkile\u015fim harika, Doom 3de rastlad\u0131\u011f\u0131m unsurlara bu oyunda hi\u00e7 rastlamad\u0131m. Mesela Doom 3 de \u00f6ld\u00fcrd\u00fc\u011f\u00fcm\u00fcz yarat\u0131\u011f\u0131n bedeni k\u0131sa bir s\u00fcre sonra yok oluyor ama PREY de bu hatay\u0131 g\u00f6remedim. \u00c7o\u011fu oyuncunun en sevdi\u011fi \u015feylerden biridir, \u00f6l\u00fc d\u00fc\u015fmana tekrardan ate\u015f etmek, mermiler ile d\u00fc\u015fman v\u00fccudun etkile\u015fimini g\u00f6rmek. Tamam belki Doom 3\u00fcn yap\u0131mc\u0131lar\u0131 \u00f6l\u00fclere sayg\u0131 duydu\u011fu i\u00e7in \u00f6yle yapt\u0131 ama sonu\u00e7ta bu bir oyun. Doom 3te \u00e7evreyle etkile\u015fim, yok diyebilecek kadar azd\u0131. Kutulara vurdu\u011fumuzda hi\u00e7bir etkile\u015fim g\u00f6remiyorduk fakat PREY de herhangi bir yere bomba att\u0131\u011f\u0131m\u0131zda, \u00e7evredeki her \u015fey etkileniyor. Buna d\u00fc\u015fman \u00f6l\u00fcleri de dahil. Bu \u00f6zellik oyuna \u00e7ok g\u00fczel aktar\u0131lm\u0131\u015f. Doom 3de, oyunun neredeyse tamam\u0131 karanl\u0131kta ge\u00e7iyordu, PREY de ise Doom 3e g\u00f6re daha ayd\u0131nl\u0131k bir ortamda oynuyoruz, Preydeki karanl\u0131k insan\u0131 bo\u011fmayacak bir derecede ayarlanm\u0131\u015f. Zaten Preyde, Doom 3 engine kullan\u0131laca\u011f\u0131 haberi verilirken, yap\u0131mc\u0131lara y\u00f6neltilen sorulardan birisi ” Preyde Doom 3deki ortamlar gibi dar ve karanl\u0131k ortamlar m\u0131 olacak? ” idi. Yap\u0131mc\u0131lar ise oyunun Doom 3\u00fcn aksine, karanl\u0131k olmayaca\u011f\u0131n\u0131, oyunda geni\u015f koridorlar ve arenalar bulunaca\u011f\u0131n\u0131 belirtti.<\/p>\n
\"\"<\/span><\/span><\/div>\n
Hikaye biraz klasik ama ilgin\u00e7?<\/span><\/span><\/strong><\/div>\n
Uzayl\u0131lar d\u00fcnyaya gelip Tommynin, yani oynad\u0131\u011f\u0131m\u0131z karakterin k\u0131z arkada\u015f\u0131n\u0131 ka\u00e7\u0131r\u0131yorlar. D\u00fcnyaya sadece Tommynin sevgilisini ka\u00e7\u0131rmak i\u00e7in gelmediler ya. As\u0131l hedefleri, her zamanki gibi d\u00fcnyay\u0131 ele ge\u00e7irmek. B\u00f6ylece Tommy, a\u015fk u\u011fruna d\u00fcnyay\u0131 kurtaracakm\u0131\u015f. FPS ve a\u015fk i\u00e7i\u00e7e, heyecanl\u0131 bir hikayeye benziyor asl\u0131nda. Videodan anlad\u0131\u011f\u0131m kadar\u0131 ile Tommy, sevgilisi gibi uzay gemisinin i\u00e7ine \u00e7ekiliyor. Uzay gemisin i\u00e7inde neler olup bitti\u011fini anlamaya \u00e7al\u0131\u015f\u0131rken, uzayl\u0131lar\u0131n d\u00fcnyay\u0131 ele ge\u00e7irmek istedi\u011fini anl\u0131yor ve hemen harekete ge\u00e7iyor. Yap\u0131m\u0131n en g\u00fczel ve en orjinal yanlar\u0131ndan biri ise “Spirit walking ve Death walking”. Spirit walking de v\u00fccudumuz bedenimizden ay\u0131r\u0131p, ruh halimiz ile gezebilece\u011fiz, nesnelerin i\u00e7inden ge\u00e7ebilece\u011fiz ve g\u00f6r\u00fcnmez de olabilece\u011fiz. Death walkingde ise, \u00f6ld\u00fc\u011f\u00fcm\u00fcz zaman di\u011fer tarafa gidip ruh avlayaca\u011f\u0131z yani orada bulunan hayvanlar\u0131n ruhlar\u0131n\u0131 avlay\u0131p, oyuna \u00f6ld\u00fc\u011f\u00fcm\u00fcz yerden devam edece\u011fiz. Dediklerine g\u00f6re bize bu \u00f6zellikleri \u00f6\u011freten ya\u015fl\u0131 biri olacakm\u0131\u015f. Videoda, \u00f6nceden k\u0131z\u0131lderilerin ya\u015fad\u0131\u011f\u0131 bir yere gidiyoruz. Orada ya\u015fl\u0131 adam\u0131n biri, bize \u015funlar\u0131 diyor ” We will meet you many time, for this is the place of teaching and you have so much to learn. Now, please, sit and open your mind”. Ya\u015fl\u0131 adam, bizimle bir \u00e7ok kere bulu\u015faca\u011f\u0131n\u0131 ve buras\u0131n\u0131n, bizim \u00f6\u011frenim g\u00f6rece\u011fimiz b\u00f6lge oldu\u011funu s\u00f6yl\u00fcyor”. Galiba bu ya\u015fl\u0131 adam bizim b\u00fcy\u00fck babam\u0131z oluyor.<\/div>\n
\n
\"\"<\/span><\/span><\/strong><\/div>\n
Silahlar ve d\u00fc\u015fmanlar<\/span><\/span><\/strong><\/div>\n
Oyunun dikkat \u00e7ekici y\u00f6nlerinden biri ise, teknolojik silahlar\u0131n kimyasal mermi, kimyasal silahlar\u0131n ise normal mermi atmas\u0131. Kimyasal silahlar \u00e7o\u011funlukla hayvanlara benziyor yani silah\u0131n d\u0131\u015f\u0131 bir hayvanla kapl\u0131. Silah animasyonlar\u0131 \u00f6zellikle kimyasal silahlar\u0131n \u00fczerindeki hayvanlar\u0131n animasyonlar\u0131 harika olmu\u015f. Oyunda birde u\u00e7ak benzeri, havada da sabit durabilen bir ara\u00e7 var. Bu ara\u00e7ta bulunan silahlardan birisi sayesinde, her \u015feyi kald\u0131rabilip sa\u011fa sola f\u0131rlatabiliyoruz. Yaln\u0131z bu silah, Half-Life 2’deki Gravity Gun gibi nesneyi kendine \u00e7ekmiyor, arac\u0131n \u00f6n k\u0131sm\u0131ndan yollad\u0131\u011f\u0131 elektrik ile tutuyor ve savuruyor.Arac\u0131n di\u011fer bir silah\u0131 ise kimyasal mermi yollamaya yar\u0131yor.<\/p>\n
\"\"<\/div>\n
Efektler…<\/span><\/span><\/strong><\/div>\n
Bildi\u011finiz gibi yap\u0131mda Doom 3 motoru kullan\u0131lm\u0131\u015f. Doom 3deki grafiklerin, g\u00f6lge, silah ve ate\u015f efektlerinin ne kadar ba\u015far\u0131l\u0131 oldu\u011funu biliyorsunuz, fakat Preyde g\u00f6lge efektleri daha ba\u015far\u0131l\u0131 kullan\u0131lm\u0131\u015f. \u00d6zellikle silah mermilerinin ve bombalar\u0131n yaratt\u0131\u011f\u0131 bo\u011fumlama efekti, dumanlar \u00e7ok g\u00fczel aktar\u0131lm\u0131\u015f. Mesela d\u00fc\u015fmandan kopup yere d\u00fc\u015fen bir par\u00e7adan duman \u00e7\u0131k\u0131yor. I\u015f\u0131k efektleri silahlar \u00fczerinde olduk\u00e7a ba\u015far\u0131l\u0131. Silahlar\u0131n \u00e7evreye yayd\u0131\u011f\u0131 ate\u015f ve \u0131\u015f\u0131\u011f\u0131n duvara ve nesnelere yans\u0131mas\u0131 da \u00e7ok ho\u015f olmu\u015f. Seslerden \u00e7ok etkilendim. Mouseu \u00e7evirdi\u011finiz y\u00f6ne g\u00f6re veya bulundu\u011funuz yere g\u00f6re ses \u015fiddeti de\u011fi\u015fiyor. Silah, d\u00fc\u015fman, \u00e7evre sesleri \u00e7ok g\u00fczel aktar\u0131lm\u0131\u015f, \u00f6zellikle ayak sesleri harika olmu\u015f. Bast\u0131\u011f\u0131n\u0131z yere g\u00f6re ayak sesleri de\u011fi\u015fiyor, mesela metal bir zemin ile toprak zemin aras\u0131ndaki fark \u00e7ok belli oluyor ve her ad\u0131mdan \u00e7\u0131kan sesler ayn\u0131 de\u011fil. Sadece tak tuk, tak tuktan ibaret sesler kullanmam\u0131\u015flar. Zemin ayn\u0131 olsa bile ayak sesleri yine de\u011fi\u015fiyor ki bu \u00e7ok g\u00fczel bir \u00f6zellik.
\nOyunda, aralar\u0131nda ge\u00e7i\u015f yapabilece\u011fimiz portlar bulunuyor. Bu portlar sayesinde bir noktadan, di\u011fer bir noktaya k\u0131sa bir s\u00fcrede gidebilece\u011fiz. Portlar arac\u0131l\u0131\u011f\u0131 ile ge\u00e7i\u015f yapt\u0131\u011f\u0131m\u0131z ortamlar birbirinden farkl\u0131 olacakm\u0131\u015f. Duvarlar\u0131n ve nesnelerin rengi, d\u00fc\u015fmanlar, k\u0131saca her port ge\u00e7i\u015finde ba\u015fka ortamlara girece\u011fiz. Bu da bizi oyundan s\u0131k\u0131l\u0131p so\u011fumam\u0131z\u0131 engelleyecek. Yaln\u0131z baz\u0131 portlar kapal\u0131 olacak, bu y\u00fczden bulmacalar ve unlock olaylar\u0131 yap\u0131mda bulunacak.
\n\u0130\u015fte oyunun en ilgin\u00e7 ve ho\u015f yan\u0131. Oyunda duvarlarda y\u00fcr\u00fcyebilece\u011fiz. Mesela tavana \u00e7\u0131kmak i\u00e7in duvar\u0131n \u00fczerine do\u011fru y\u00fcr\u00fcmemiz yeterli olacak. D\u00fcz duvara t\u0131rmanabilece\u011fiz yani. Ee tabi uzaydaki yer\u00e7ekimi d\u00fcnyadakinden farkl\u0131, birde buna uzayl\u0131lar\u0131n (s\u00f6zde) teknolojilerini eklersek, bu durum gayet normal geliyor.<\/p>\n
\"\"<\/div>\n
Sonu\u00e7 olarak Prey<\/span><\/span><\/strong><\/div>\n
Preyin \u00e7\u0131k\u0131\u015f tarihi, 2005in son \u00e7eyre\u011fi olarak g\u00f6steriliyor. Ben \u015fimdiden merak etmeye ba\u015flad\u0131m oyunu. San\u0131r\u0131m, oyunun sistem gereksinimleri \u00e7ok y\u00fcksek olacak. Acaba ka\u00e7 ki\u015fi, yeni ekran kart\u0131 almas\u0131 i\u00e7in ailesini zorlayacak. Acaba ka\u00e7 ki\u015fi, sistemini ba\u015ftan yenileyecek. Acaba bize vaat ettiklerini verebilecekler mi? Bence verecekler, bunun kan\u0131t\u0131 da 2005 E3 fuar\u0131ndaki Prey videosu. Ger\u00e7i videolar oyunun kendisini yans\u0131tmaz ama olsun. Hep beraber bekleyip g\u00f6rece\u011fiz.<\/div>\n<\/div>\n<\/div>\n<\/div>\n


\n<\/span><\/span><\/strong><\/div>\n","protected":false},"excerpt":{"rendered":"

Yap\u0131m\u0131na 1997 y\u0131l\u0131nda ba\u015flanan ve detaylar\u0131 hen\u00fcz 2005 E3 fuar\u0131nda su y\u00fcz\u00fcne \u00e7\u0131km\u0131\u015f bir oyun olan PREY, beni hem \u00fczd\u00fc hem de umutland\u0131rd\u0131. \u00dcz\u00fclme sebebim, bu yap\u0131m\u0131n bu kadar gecikmesi oldu. 8 sene az bir s\u00fcre de\u011fil. Umutland\u0131\u011f\u0131m taraf ise, 8 sene emek verilen bir yap\u0131mdan, k\u00f6t\u00fc bir \u015feyler \u00e7\u0131kmayaca\u011f\u0131d\u0131r. Zaten oyunun E3 videolar\u0131n\u0131 izleyince, […]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[688,1779,114,1190,1191],"_links":{"self":[{"href":"https:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/posts\/828"}],"collection":[{"href":"https:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/comments?post=828"}],"version-history":[{"count":1,"href":"https:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/posts\/828\/revisions"}],"predecessor-version":[{"id":829,"href":"https:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/posts\/828\/revisions\/829"}],"wp:attachment":[{"href":"https:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/media?parent=828"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/categories?post=828"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/tags?post=828"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}