Warning: Use of undefined constant wp_cumulus_widget - assumed 'wp_cumulus_widget' (this will throw an Error in a future version of PHP) in /home/hellwor/public_html/gamez/wp-content/plugins/wp-cumulus/wp-cumulus.php on line 375

Warning: Cannot modify header information - headers already sent by (output started at /home/hellwor/public_html/gamez/wp-content/plugins/wp-cumulus/wp-cumulus.php:375) in /home/hellwor/public_html/gamez/wp-includes/rest-api/class-wp-rest-server.php on line 1719

Warning: Cannot modify header information - headers already sent by (output started at /home/hellwor/public_html/gamez/wp-content/plugins/wp-cumulus/wp-cumulus.php:375) in /home/hellwor/public_html/gamez/wp-includes/rest-api/class-wp-rest-server.php on line 1719

Warning: Cannot modify header information - headers already sent by (output started at /home/hellwor/public_html/gamez/wp-content/plugins/wp-cumulus/wp-cumulus.php:375) in /home/hellwor/public_html/gamez/wp-includes/rest-api/class-wp-rest-server.php on line 1719

Warning: Cannot modify header information - headers already sent by (output started at /home/hellwor/public_html/gamez/wp-content/plugins/wp-cumulus/wp-cumulus.php:375) in /home/hellwor/public_html/gamez/wp-includes/rest-api/class-wp-rest-server.php on line 1719

Warning: Cannot modify header information - headers already sent by (output started at /home/hellwor/public_html/gamez/wp-content/plugins/wp-cumulus/wp-cumulus.php:375) in /home/hellwor/public_html/gamez/wp-includes/rest-api/class-wp-rest-server.php on line 1719

Warning: Cannot modify header information - headers already sent by (output started at /home/hellwor/public_html/gamez/wp-content/plugins/wp-cumulus/wp-cumulus.php:375) in /home/hellwor/public_html/gamez/wp-includes/rest-api/class-wp-rest-server.php on line 1719

Warning: Cannot modify header information - headers already sent by (output started at /home/hellwor/public_html/gamez/wp-content/plugins/wp-cumulus/wp-cumulus.php:375) in /home/hellwor/public_html/gamez/wp-includes/rest-api/class-wp-rest-server.php on line 1719

Warning: Cannot modify header information - headers already sent by (output started at /home/hellwor/public_html/gamez/wp-content/plugins/wp-cumulus/wp-cumulus.php:375) in /home/hellwor/public_html/gamez/wp-includes/rest-api/class-wp-rest-server.php on line 1719
{"id":657,"date":"2008-07-12T23:25:57","date_gmt":"2008-07-12T20:25:57","guid":{"rendered":"http:\/\/www.hell-world.org\/gamez\/?p=657"},"modified":"2008-07-12T23:25:57","modified_gmt":"2008-07-12T20:25:57","slug":"counter-strike-harita-tasarimi","status":"publish","type":"post","link":"https:\/\/www.hell-world.org\/gamez\/counter-strike-harita-tasarimi\/","title":{"rendered":"Counter Strike Harita Tasar\u0131m\u0131"},"content":{"rendered":"

CS Harita Tasarimi NasiL YapiLir? Ba$Liyoruz..<\/span><\/p>\n

Harita Tasarim araci<\/span>
\n\"\"
\nDownLoad<\/a><\/p>\n

CompiLe ara\u00e7Lar<\/span>
\n\"\"
\n
DownLoad<\/a><\/p>\n

HaritaLar i\u00e7in wad dosyasi oLu$tur..<\/span>
\n\"\"
\n
DownLoad<\/a><\/p>\n

Bsp formatindaki haritaLari Map Formatina \u00c7evirme..<\/span>
\n\"\"
\n
DownLoad<\/a><\/p>\n

$imdiLik bu kadar program yeter bunLar temeL \u0130\u015fLevLer i\u00e7in..
\n\u00d6nce indirdi\u011fimiz zip dosyalar\u0131n\u0131 \u00e7\u0131karaL\u0131m rar’dan,ondan sonra vaLve hammer edit\u00f6r\u00fc y\u00fckliyeLim.Y\u00fckledikten sonra,program\u0131n ayarLar\u0131n\u0131 yapmaya ba$L\u0131yabiliriz.<\/p>\n

Valve Hammer Edit\u00f6r<\/span>
\nProgram\u0131 y\u00fckledikten sonra \u00c7al\u0131\u015ft\u0131r\u0131n bir pencere ac\u0131lcak ve ayarlarla ilgili yard\u0131m isteyip istemedi\u011finizi sorucak, hay\u0131r se\u00e7ene\u011fine t\u0131klay\u0131n ve kar\u015f\u0131m\u0131zda ayarlar tablosu, ekranda ki ayarlar\u0131 beraber yapal\u0131m \u015fimdi.<\/p>\n

Resimli anlat\u0131m<\/span><\/p>\n

Game Configuration<\/span><\/p>\n\n\n\n
\"\"<\/td>\nBuraya t\u0131klayarak resmi orjinal boyutlar\u0131nda g\u00f6r\u00fcnt\u00fcleyebilirsiniz.<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n

\"\"<\/p>\n

Build Programs<\/span><\/p>\n\n\n\n
\"\"<\/td>\nBuraya t\u0131klayarak resmi orjinal boyutlar\u0131nda g\u00f6r\u00fcnt\u00fcleyebilirsiniz.<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n

\"\"<\/p>\n

2d views<\/span><\/p>\n\n\n\n
\"\"<\/td>\nBuraya t\u0131klayarak resmi orjinal boyutlar\u0131nda g\u00f6r\u00fcnt\u00fcleyebilirsiniz.<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n

\"\"<\/p>\n

Textures<\/span><\/p>\n\n\n\n
\"\"<\/td>\nBuraya t\u0131klayarak resmi orjinal boyutlar\u0131nda g\u00f6r\u00fcnt\u00fcleyebilirsiniz.<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n

\"\"<\/p>\n

Yaz\u0131l\u0131 anlat\u0131m<\/span>
\nProgram\u0131 cal\u0131st\u0131r\u0131n Tools penceresinden Options u secin c\u0131kan pencerede Game configurations secene\u011fine t\u0131klay\u0131n,ayarlar\u0131 a\u015fa\u011f\u0131daki gibi yap\u0131n;<\/p>\n

Game configurations<\/span>
\nConfigurations:Edit butonuna bas\u0131n daha sonra add butonuna en son ac\u0131lan yere istedi\u011finiz bir ad\u0131 girin Ben Counter-Strike olarak atad\u0131m ismini.Daha sonra ok ve close tuslar\u0131na basarak pencereleri kapat\u0131n.<\/p>\n

Game DataFiles:<\/span>Add butonuna bas\u0131n, Hammer \u0131 y\u00fckledi\u011finiz yerde fdg isimli klas\u00f6r\u00fcn i\u00e7inde counter-strike isimli fdg dosyas\u0131 olucak onu se\u00e7in.<\/p>\n

Texture Format:<\/span>Burda ayar yapm\u0131yaca\u011f\u0131z.<\/p>\n

Map Type:<\/span>Burda ayar yapm\u0131yaca\u011f\u0131z.<\/p>\n

Default PointEntity class:info_player_start \u0131 seciyoruz.<\/p>\n

Default SolidEntity Class:Func_wall \u0131 seciyoruz.<\/p>\n

Game Executable Directory:<\/span>Counter-Strike n\u0131n klasorunun yerini belirtiyoruz\u00e7<\/p>\n

\u00d6rnek:<\/span>C:\\Program Files\\Counter-Strike\\cstrike<\/p>\n

Mod Directory:<\/span>Tfc yada baska y\u00fckl\u00fc olan hl modlar\u0131n\u0131n yuklu oldugu
\nklas\u00f6r\u00fcn\u00fcn yerini belirtiyoruz(dikka sadece bir mod secilebilir).<\/p>\n

\u00d6rnek:<\/span>Bende cs1.6 y\u00fckl\u00fc oldu\u011fundan mod y\u00fckl\u00fc deil bende b\u00f6yle g\u00f6sterdim.
\nC:\\Program Files\\Counter-Strike\\platform<\/span><\/p>\n

Game Directory:<\/span>Valve klas\u00f6r\u00fcn\u00fcn oldu\u011fu yeri belirtiyoruz.<\/p>\n

\u00d6rnek:<\/span>C:\\Program Files\\Counter-Strike\\valve<\/p>\n

RMF Directory:<\/span>Haritan\u0131z\u0131 yaparken kaydetmek istedi\u011finiz zaman nereye
\nkaydetti\u011finizi bilmeniz gerekir,belgelerim klas\u00f6r\u00fcne Haritalar\u0131m isimli bi klas\u00f6r
\na\u00e7\u0131n ve rmf directory e klas\u00f6r\u00fcn\u00fcz\u00fc tan\u0131t\u0131n.<\/p>\n

\u00d6rnek:<\/span>C:\\Haritalar\u0131m(ben c de klas\u00f6r act\u0131m).
\nS\u0131ra geldi Build Programs Ayarlar\u0131na,panelden Build Programs\u0131 se\u00e7in ve
\nayarlar\u0131 yap\u0131n;<\/p>\n

Build Programs<\/span>
\nConfigurations:Counter-Strike yi se\u00e7in.<\/p>\n

Not:<\/span>Game Configurationda ki configurationsa handi ad\u0131 girdiyseniz build
\nprogramda ki configurationsa daki isim otamatik \u00e7\u0131kar iki ad\u0131n da ayn\u0131
\nolmas\u0131na dikkat edin.<\/p>\n

Game Executable:<\/span>Hl.exe nin yerini tan\u0131t\u0131n.<\/p>\n

\u00d6rnek:<\/span>C:\\Program Files\\Counter-Strike\\hl.exe
\n
\nCSG Executable:<\/span>Masa\u00fcst\u00fcne extract etti\u011fimiz zhlt klas\u00f6r\u00fcndeki csg.exe yi
\ntan\u0131t\u0131n.<\/p>\n

\u00d6rnek:<\/span>C:\\Documents and Settings\\SaS_sistemci\\Desktop\\zoners\\hlcsg.exe
\n
\nBSP Executable:<\/span>Masa\u00fcst\u00fcne extract etti\u011fimiz zhlt klas\u00f6r\u00fcndeki bsp.exe yi
\ntan\u0131t\u0131n.<\/p>\n

\u00d6rnek:<\/span>C:\\Documents and Settings\\SaS_sistemci\\Desktop\\zoners\\hlbsp.exe<\/p>\n

VIS Executable:<\/span>Masa\u00fcst\u00fcne extract etti\u011fimiz zhlt klas\u00f6r\u00fcndeki vis.exe yi
\ntan\u0131t\u0131n.<\/p>\n

\u00d6rnek:<\/span>C:\\Documents and Settings\\SaS_sistemci\\Desktop\\zoners\\hlvis.exe<\/p>\n


\nRAD Executable:<\/span>Masa\u00fcst\u00fcne extract etti\u011fimiz zhlt klas\u00f6r\u00fcndeki vis.exe yi
\ntan\u0131t\u0131n.<\/p>\n

Place compile maps in this directory before running the game:<\/span><\/p>\n

Haritan\u0131z\u0131 yapt\u0131n\u0131z compile ettiniz,compile i\u015flemi bittikten sonra maplar\u0131m\u0131z\u0131
\nkaydetice\u011fimiz klas\u00f6r\u00fc belirtmemiz laz\u0131m.<\/p>\n

\u00d6rnek:<\/span>C:\\Program Files\\Counter-Strike\\cstrike\\maps<\/p>\n

Not:<\/span>Genelde olan bir hata var baz\u0131 yeni ba\u015flayan tasar\u0131mc\u0131lar maplar\u0131n\u0131
\nba\u015fka klas\u00f6rlere kaydettikleri i\u00e7in compile bitti\u011finde oyun cal\u0131\u015ft\u0131g\u0131nda harita
\nbulunamad\u0131 gibi bir hata al\u0131yorlar bunun nedeni,cs nin haritay\u0131
\nbulamamas\u0131d\u0131r,bunun olmamas\u0131 i\u00e7in Place compile maps in this directory
\nbefore running the game:
\n
\n\u00d6rnek:<\/span>C:\\ProgramFiles\\Counter-Strike\\cstrike\\maps ayar\u0131 bu \u015fekilde yap\u0131n.O
\nzaman maplar direk cs maps klas\u00f6r\u00fcne kaydedilece\u011fi i\u00e7in haritan\u0131z
\na\u00e7\u0131lacakt\u0131r.<\/p>\n

\u015eimdi s\u0131ra 2d views ayarlar\u0131nda,2d views penceresini se\u00e7in ve ayarlar\u0131 yap\u0131n.
\n2d views<\/span><\/span><\/p>\n

Options:<\/span>Burda Reorientprimitives on creaation in the active 2D view
\nsecene\u011fi hari\u00e7 hepsini se\u00e7in dikkat Grid ayarlar\u0131na ellemeyin.<\/p>\n

Grid:<\/span>Burda ayar yapm\u0131yaca\u011f\u0131z.<\/p>\n

3d views<\/span>
\nBurda ayar yapm\u0131yaca\u011f\u0131z.<\/p>\n

General
\nUndo Levels:<\/span>Bu ayar haritan\u0131z\u0131 yaparken bir hata yapt\u0131n\u0131z ve geri almak
\nistiyorsunuz.O zaman buraya bir de\u011fer girin ve ne kadar geri almak istiyosan\u0131z
\no kadar geri al\u0131n.<\/p>\n

Not:<\/span>Dikkat undo level de\u011ferinde bilgisayar\u0131n\u0131n ram \u0131 d\u00fc\u015f\u00fck olanlar i\u00e7in 50
\nideal bir de\u011fer bu tur sistemi d\u00fc\u015f\u00fck olanlar fazla de\u011fer girmesinler yoksa pc
\nde kasmalar ba\u015flar.<\/p>\n


\nTextures
\nTexture Files:<\/span>Haritan\u0131z\u0131 tasarlarken kullanaca\u011f\u0131n\u0131z kaplamalar\u0131n oldu\u011fu wad
\ndosyalar\u0131n\u0131n yerini belirtir.<\/p>\n

\u00d6rnek:<\/span>C:\\Program Files\\Counter-Strike\\cstrike\\csdust.wad.
\nDi\u011fer konularda Hammerda ki ara\u00e7lar\u0131n ne i\u015fe yarad\u0131\u011f\u0131n\u0131
\nac\u0131klayaca\u011f\u0131m.Herkese kolay gelsin.G\u00fczel Haritalar Yapman\u0131z Dile\u011fi ile
\nHo\u015f\u00e7akal\u0131n.
\n<\/strong><\/span><\/strong><\/strong><\/p>\n","protected":false},"excerpt":{"rendered":"

CS Harita Tasarimi NasiL YapiLir? Ba$Liyoruz.. Harita Tasarim araci DownLoad CompiLe ara\u00e7Lar DownLoad HaritaLar i\u00e7in wad dosyasi oLu$tur.. DownLoad Bsp formatindaki haritaLari Map Formatina \u00c7evirme.. DownLoad $imdiLik bu kadar program yeter bunLar temeL \u0130\u015fLevLer i\u00e7in.. \u00d6nce indirdi\u011fimiz zip dosyalar\u0131n\u0131 \u00e7\u0131karaL\u0131m rar’dan,ondan sonra vaLve hammer edit\u00f6r\u00fc y\u00fckliyeLim.Y\u00fckledikten sonra,program\u0131n ayarLar\u0131n\u0131 yapmaya ba$L\u0131yabiliriz. Valve Hammer Edit\u00f6r Program\u0131 y\u00fckledikten […]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[6,7,164],"tags":[21,1793,975,979,977,589,978,976],"_links":{"self":[{"href":"https:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/posts\/657"}],"collection":[{"href":"https:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/comments?post=657"}],"version-history":[{"count":0,"href":"https:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/posts\/657\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/media?parent=657"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/categories?post=657"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/tags?post=657"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}