{"id":605,"date":"2008-06-15T02:04:26","date_gmt":"2008-06-14T23:04:26","guid":{"rendered":"http:\/\/www.hell-world.org\/gamez\/?p=605"},"modified":"2008-06-15T00:05:29","modified_gmt":"2008-06-14T21:05:29","slug":"cs-16-cfgler","status":"publish","type":"post","link":"https:\/\/www.hell-world.org\/gamez\/cs-16-cfgler\/","title":{"rendered":"cs 1.6 cfgler"},"content":{"rendered":"<p>Arklar \u00e7o\u011funuz bilirki D\u00fcnyan\u0131n en ii oynayan oyuncularundan biridir Kabal ince bi ara\u015ft\u0131rmadan sonra d\u00fcnyan\u0131n en iilerinin cfg lerini buldum bu kabal\u0131nki ama isteyene<\/p>\n<p>Parent Directory<br \/>\n!oreKcfg\/<br \/>\n3D rambo\/<br \/>\nGG YoRLiN\/<br \/>\nGG49 MaYeRs\/<br \/>\nGG51 OliGan\/<br \/>\nGG55 latOr\/<br \/>\nGG56 Baldours\/<br \/>\nJAEGARN\/<br \/>\nNiP-HeatoN\/<\/p>\n<p><!--more--><br \/>\nNiP-Potti\/<br \/>\nNoA XeqtR\/<br \/>\nNoA elemeNt\/<br \/>\nNoA method\/<br \/>\nNoA naikon\/<br \/>\nNoA shaguar\/<br \/>\nSK.swe-SpawN\/<br \/>\nSK.swe-ahl\/<br \/>\nSK.swe-fisker\/<br \/>\naAa Emkill\/<br \/>\naAa JoN1oP\/<br \/>\naAa KabaL\/<br \/>\naAa ZatO\/<br \/>\naAa r0nan\/<\/p>\n<p>elimde bunlar war ama \u015fuan verdi\u011fim aAa KabaL\/&#8217;\u0131nki \u0130ncelemeden kurmay\u0131n\u0131z sorumlu ben olmam 5<\/p>\n<p>\/\/ This file is overwritten whenever you change your user settings in the game.<br \/>\n\/\/ Add custom configurations to the file &#8220;userconfig.cfg&#8221;.<\/p>\n<p>unbindall<br \/>\nbind &#8220;TAB&#8221; &#8220;+showscores&#8221;<br \/>\nbind &#8220;ENTER&#8221; &#8220;+attack&#8221;<br \/>\nbind &#8220;ESCAPE&#8221; &#8220;cancelselect&#8221;<br \/>\nbind &#8220;SPACE&#8221; &#8220;weapon_knife&#8221;<br \/>\nbind &#8220;*&#8221; &#8220;buyammo2&#8221;<br \/>\nbind &#8220;+&#8221; &#8220;sizeup&#8221;<br \/>\nbind &#8220;,&#8221; &#8220;buyammo1&#8221;<br \/>\nbind &#8220;-&#8221; &#8220;sizedown&#8221;<br \/>\nbind &#8220;.&#8221; &#8220;buyammo2&#8221;<br \/>\nbind &#8220;0&#8221; &#8220;slot10&#8221;<br \/>\nbind &#8220;1&#8221; &#8220;slot1&#8221;<br \/>\nbind &#8220;2&#8221; &#8220;slot2&#8221;<br \/>\nbind &#8220;3&#8221; &#8220;slot3&#8221;<br \/>\nbind &#8220;4&#8221; &#8220;slot4&#8221;<br \/>\nbind &#8220;5&#8221; &#8220;slot5&#8221;<br \/>\nbind &#8220;6&#8221; &#8220;slot6&#8221;<br \/>\nbind &#8220;7&#8221; &#8220;slot7&#8221;<br \/>\nbind &#8220;8&#8221; &#8220;slot8&#8221;<br \/>\nbind &#8220;9&#8221; &#8220;slot9&#8221;<br \/>\nbind &#8220;;&#8221; &#8220;+mlook&#8221;<br \/>\nbind &#8220;=&#8221; &#8220;sizeup&#8221;<br \/>\nbind &#8220;[&#8221; &#8220;invprev&#8221;<br \/>\nbind &#8220;]&#8221; &#8220;invnext&#8221;<br \/>\nbind &#8220;`&#8221; &#8220;toggleconsole&#8221;<br \/>\nbind &#8220;a&#8221; &#8220;+moveleft&#8221;<br \/>\nbind &#8220;b&#8221; &#8220;buy&#8221;<br \/>\nbind &#8220;c&#8221; &#8220;radio2&#8221;<br \/>\nbind &#8220;d&#8221; &#8220;+moveright&#8221;<br \/>\nbind &#8220;e&#8221; &#8220;+use&#8221;<br \/>\nbind &#8220;f&#8221; &#8220;lastinv&#8221;<br \/>\nbind &#8220;g&#8221; &#8220;drop&#8221;<br \/>\nbind &#8220;h&#8221; &#8220;+commandmenu&#8221;<br \/>\nbind &#8220;i&#8221; &#8220;showbriefing&#8221;<br \/>\nbind &#8220;j&#8221; &#8220;cheer&#8221;<br \/>\nbind &#8220;k&#8221; &#8220;+voicerecord&#8221;<br \/>\nbind &#8220;m&#8221; &#8220;chooseteam&#8221;<br \/>\nbind &#8220;n&#8221; &#8220;net_graph 3&#8221;<br \/>\nbind &#8220;o&#8221; &#8220;buyequip&#8221;<br \/>\nbind &#8220;q&#8221; &#8220;drop&#8221;<br \/>\nbind &#8220;r&#8221; &#8220;impulse 201&#8221;<br \/>\nbind &#8220;s&#8221; &#8220;+back&#8221;<br \/>\nbind &#8220;t&#8221; &#8220;chooseteam&#8221;<br \/>\nbind &#8220;u&#8221; &#8220;messagemode2&#8221;<br \/>\nbind &#8220;v&#8221; &#8220;radio3&#8221;<br \/>\nbind &#8220;w&#8221; &#8220;+forward&#8221;<br \/>\nbind &#8220;x&#8221; &#8220;radio1&#8221;<br \/>\nbind &#8220;y&#8221; &#8220;messagemode&#8221;<br \/>\nbind &#8220;z&#8221; &#8220;radio1&#8221;<br \/>\nbind &#8220;~&#8221; &#8220;toggleconsole&#8221;<br \/>\nbind &#8220;BACKSPACE&#8221; &#8220;snapshot&#8221;<br \/>\nbind &#8220;ALT&#8221; &#8220;+strafe&#8221;<br \/>\nbind &#8220;CTRL&#8221; &#8220;weapon_c4&#8221;<br \/>\nbind &#8220;SHIFT&#8221; &#8220;+duck&#8221;<br \/>\nbind &#8220;F5&#8221; &#8220;snapshot&#8221;<br \/>\nbind &#8220;F6&#8221; &#8220;save quick&#8221;<br \/>\nbind &#8220;F7&#8221; &#8220;load quick&#8221;<br \/>\nbind &#8220;F10&#8221; &#8220;quit prompt&#8221;<br \/>\nbind &#8220;INS&#8221; &#8220;+klook&#8221;<br \/>\nbind &#8220;END&#8221; &#8220;centerview&#8221;<br \/>\nbind &#8220;KP_HOME&#8221; &#8220;flash; hegren; defuser&#8221;<br \/>\nbind &#8220;KP_UPARROW&#8221; &#8220;mp5&#8221;<br \/>\nbind &#8220;KP_PGUP&#8221; &#8220;deagle&#8221;<br \/>\nbind &#8220;KP_LEFTARROW&#8221; &#8220;m4a1&#8221;<br \/>\nbind &#8220;KP_5&#8221; &#8220;ak47&#8221;<br \/>\nbind &#8220;KP_RIGHTARROW&#8221; &#8220;awp&#8221;<br \/>\nbind &#8220;KP_END&#8221; &#8220;hegren&#8221;<br \/>\nbind &#8220;KP_DOWNARROW&#8221; &#8220;flash&#8221;<br \/>\nbind &#8220;KP_PGDN&#8221; &#8220;sgren&#8221;<br \/>\nbind &#8220;KP_INS&#8221; &#8220;famas; &#8221;<br \/>\nbind &#8220;KP_SLASH&#8221; &#8220;defuser&#8221;<br \/>\nbind &#8220;KP_MINUS&#8221; &#8220;buyammo1&#8221;<br \/>\nbind &#8220;KP_PLUS&#8221; &#8220;vesthelm; &#8221;<br \/>\nbind &#8220;CAPSLOCK&#8221; &#8220;+bhop&#8221;<br \/>\nbind &#8220;MWHEELDOWN&#8221; &#8220;invnext ; +attack ; wait ; -attack&#8221;<br \/>\nbind &#8220;MWHEELUP&#8221; &#8220;invprev ; +attack ; wait ; -attack&#8221;<br \/>\nbind &#8220;MOUSE1&#8221; &#8220;+attack&#8221;<br \/>\nbind &#8220;MOUSE2&#8221; &#8220;+attack2&#8221;<br \/>\nbind &#8220;MOUSE3&#8221; &#8220;+reload&#8221;<br \/>\nbind &#8220;MOUSE4&#8221; &#8220;+speed&#8221;<br \/>\nbind &#8220;MOUSE5&#8221; &#8220;+voicerecord&#8221;<br \/>\n_cl_autowepswitch &#8220;1&#8221;<br \/>\n_snd_mixahead &#8220;0.1&#8221;<br \/>\nati_npatch &#8220;1.0&#8221;<br \/>\nati_subdiv &#8220;2.0&#8221;<br \/>\nbgmvolume &#8220;1.000000&#8221;<br \/>\nbottomcolor &#8220;6&#8221;<br \/>\nbrightness &#8220;2&#8221;<br \/>\ncl_allowdownload &#8220;1&#8221;<br \/>\ncl_allowupload &#8220;1&#8221;<br \/>\ncl_backspeed &#8220;400&#8221;<br \/>\ncl_cmdbackup &#8220;2&#8221;<br \/>\ncl_cmdrate &#8220;101&#8221;<br \/>\ncl_corpsestay &#8220;600.000000&#8221;<br \/>\ncl_crosshair_color &#8220;50 50 250&#8221;<br \/>\ncl_crosshair_size &#8220;small&#8221;<br \/>\ncl_crosshair_translucent &#8220;0&#8221;<br \/>\ncl_dlmax &#8220;128&#8221;<br \/>\ncl_download_ingame &#8220;1&#8221;<br \/>\ncl_dynamiccrosshair &#8220;0&#8221;<br \/>\ncl_forwardspeed &#8220;400&#8221;<br \/>\ncl_himodels &#8220;0&#8221;<br \/>\ncl_idealpitchscale &#8220;0.8&#8221;<br \/>\ncl_lc &#8220;1&#8221;<br \/>\ncl_logocolor &#8220;#Valve_Orange&#8221;<br \/>\ncl_logofile &#8220;lambda&#8221;<br \/>\ncl_lw &#8220;1&#8221;<br \/>\ncl_minmodels &#8220;0&#8221;<br \/>\ncl_radartype &#8220;1&#8221;<br \/>\ncl_righthand &#8220;1&#8221;<br \/>\ncl_shadows &#8220;1&#8221;<br \/>\ncl_timeout &#8220;35&#8221;<br \/>\ncl_updaterate &#8220;101&#8221;<br \/>\ncl_vsmoothing &#8220;0.05&#8221;<br \/>\ncl_weather &#8220;0&#8221;<br \/>\ncon_color &#8220;255 180 30&#8221;<br \/>\nconsole &#8220;1&#8221;<br \/>\ncrosshair &#8220;1&#8221;<br \/>\nfastsprites &#8220;0&#8221;<br \/>\nfps_max &#8220;100.0&#8221;<br \/>\nfps_modem &#8220;0&#8221;<br \/>\ngamma &#8220;3&#8221;<br \/>\ngl_dither &#8220;1&#8221;<br \/>\ngl_flipmatrix &#8220;0&#8221;<br \/>\ngl_fog &#8220;1&#8221;<br \/>\ngl_monolights &#8220;0&#8221;<br \/>\ngl_overbright &#8220;0&#8221;<br \/>\ngl_polyoffset &#8220;0.1&#8221;<br \/>\nhisound &#8220;1&#8221;<br \/>\nhpk_maxsize &#8220;4&#8221;<br \/>\nhud_capturemouse &#8220;1&#8221;<br \/>\nhud_centerid &#8220;1&#8221;<br \/>\nhud_draw &#8220;1&#8221;<br \/>\nhud_fastswitch &#8220;1&#8221;<br \/>\nhud_saytext_internal &#8220;1&#8221;<br \/>\nhud_takesshots &#8220;0&#8221;<br \/>\njoystick &#8220;0&#8221;<br \/>\nlookspring &#8220;0.000000&#8221;<br \/>\nlookstrafe &#8220;0.000000&#8221;<br \/>\nm_filter &#8220;1&#8221;<br \/>\nm_forward &#8220;1&#8221;<br \/>\nm_pitch &#8220;0.022&#8221;<br \/>\nm_side &#8220;0.8&#8221;<br \/>\nm_yaw &#8220;0.022&#8221;<br \/>\nmodel &#8220;gordon&#8221;<br \/>\nMP3FadeTime &#8220;2.0&#8221;<br \/>\nMP3Volume &#8220;0.800000&#8221;<br \/>\nmp_decals &#8220;300.000000&#8221;<br \/>\nname &#8220;*aAa*.xSa KabaL&#8221;<br \/>\nnet_graph &#8220;0&#8221;<br \/>\nnet_graphpos &#8220;1&#8221;<br \/>\nnet_scale &#8220;5&#8221;<br \/>\nr_bmodelhighfrac &#8220;5.0&#8221;<br \/>\nr_detailtextures &#8220;0&#8221;<br \/>\ns_a3d &#8220;0.0&#8221;<br \/>\ns_automax_distance &#8220;30&#8221;<br \/>\ns_automin_distance &#8220;2&#8221;<br \/>\ns_bloat &#8220;2.0&#8221;<br \/>\ns_distance &#8220;60&#8221;<br \/>\ns_doppler &#8220;0.0&#8221;<br \/>\ns_eax &#8220;0.0&#8221;<br \/>\ns_leafnum &#8220;0&#8221;<br \/>\ns_max_distance &#8220;1000&#8221;<br \/>\ns_min_distance &#8220;5&#8221;<br \/>\ns_numpolys &#8220;200&#8221;<br \/>\ns_polykeep &#8220;1000000000&#8221;<br \/>\ns_polysize &#8220;10000000&#8221;<br \/>\ns_refdelay &#8220;4&#8221;<br \/>\ns_refgain &#8220;0.4&#8221;<br \/>\ns_rolloff &#8220;1.0&#8221;<br \/>\ns_verbwet &#8220;0.25&#8221;<br \/>\nsensitivity &#8220;1.6&#8221;<br \/>\nskin &#8220;&#8221;<br \/>\nspec_autodirector_internal &#8220;0&#8221;<br \/>\nspec_drawcone_internal &#8220;1&#8221;<br \/>\nspec_drawnames_internal &#8220;1&#8221;<br \/>\nspec_drawstatus_internal &#8220;1&#8221;<br \/>\nspec_mode_internal &#8220;4&#8221;<br \/>\nspec_pip &#8220;0&#8221;<br \/>\nsuitvolume &#8220;0.250000&#8221;<br \/>\nsv_aim &#8220;0&#8221;<br \/>\nsv_voiceenable &#8220;1&#8221;<br \/>\nteam &#8220;&#8221;<br \/>\ntopcolor &#8220;30&#8221;<br \/>\nviewsize &#8220;120.000000&#8221;<br \/>\nvoice_enable &#8220;1&#8221;<br \/>\nvoice_forcemicrecord &#8220;1&#8221;<br \/>\nvoice_modenable &#8220;1&#8221;<br \/>\nvoice_scale &#8220;2&#8221;<br \/>\nvolume &#8220;2&#8221;<br \/>\nsetinfo &#8220;_vgui_menus&#8221; &#8220;0&#8221;<br \/>\nsetinfo &#8220;_ah&#8221; &#8220;1&#8221;<br \/>\n+mlook<br \/>\nexec userconfig.cfg<\/p>\n<p>Nas\u0131l y\u00fcklendi\u011fini anlatmad\u0131m biliyorsunuzdur in\u015f ama bilmiyorsan\u0131z onuda anlat\u0131r\u0131z<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Arklar \u00e7o\u011funuz bilirki D\u00fcnyan\u0131n en ii oynayan oyuncularundan biridir Kabal ince bi ara\u015ft\u0131rmadan sonra d\u00fcnyan\u0131n en iilerinin cfg lerini buldum bu kabal\u0131nki ama isteyene Parent Directory !oreKcfg\/ 3D rambo\/ GG YoRLiN\/ GG49 MaYeRs\/ GG51 OliGan\/ GG55 latOr\/ GG56 Baldours\/ JAEGARN\/ NiP-HeatoN\/<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6,7,164],"tags":[679,869,611,1793,234,868],"class_list":["post-605","post","type-post","status-publish","format-standard","hentry","category-counter-strike-15","category-counter-strike-16","category-cs","tag-cfg","tag-cfgler","tag-config","tag-cs","tag-cs-16","tag-cs-cfg","entry"],"_links":{"self":[{"href":"https:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/posts\/605","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/comments?post=605"}],"version-history":[{"count":0,"href":"https:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/posts\/605\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/media?parent=605"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/categories?post=605"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/tags?post=605"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}