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{"id":261,"date":"2007-12-01T19:18:39","date_gmt":"2007-12-01T17:18:39","guid":{"rendered":"http:\/\/www.hell-world.org\/gamez\/counter-strike-source-botlari\/"},"modified":"2007-12-01T19:18:39","modified_gmt":"2007-12-01T17:18:39","slug":"counter-strike-source-botlari","status":"publish","type":"post","link":"https:\/\/www.hell-world.org\/gamez\/counter-strike-source-botlari\/","title":{"rendered":"Counter Strike Source Botlar\u0131"},"content":{"rendered":"

<\/p>\n

Resmi Counter-Strike:Source<\/strong> botlar\u0131 17 Ocak 2004 tarihinde Valve taraf\u0131ndan Steam \u00fczerinden Half-Life 2 sahiplerine yap\u0131lan g\u00fcncelleme ile beraber sunuldu.<\/p>\n

\u00d6nceki Counter-Strike versiyonlar\u0131na g\u00f6re Counter-Strike:Source<\/strong> botlar\u0131 devrim niteli\u011finde g\u00fcncellemelerle art\u0131k \u00e7ok ger\u00e7ek\u00e7i ve zorlular.<\/p>\n

Botlarla ilgili detaylar a\u015fa\u011f\u0131daki gibi:<\/p>\n

Daha ger\u00e7ek\u00e7i insan davran\u0131\u015flar\u0131<\/font>
\nCounter-Strike botlar\u0131 art\u0131k bir ba\u015fka oyuncuyu tespit ederken; mermi sesleri, uzakl\u0131k, hareket, duru\u015f \u015fekli gibi \u00f6zellikleri de dikkate alan bir sisteme sahip. Daha \u00f6nceki Counter-Strike botlar\u0131n\u0131n oyuncular\u0131 farkedebilmesi i\u00e7in onlar\u0131 \u00e7ok net bir \u015fekilde g\u00f6rmeleri gerekiyordu.<\/p>\n

Botlar hareket eden oyuncular\u0131 duran oyunculara g\u00f6re daha \u00e7abuk farkediyorlar, ayr\u0131ca rakip oyuncular\u0131n uzakta olmalar\u0131, bir objenin arkas\u0131na k\u0131smen saklanm\u0131\u015f olmalar\u0131 g\u00f6r\u00fc\u015flerini olumsuz olarak etkileyerek botlarla oyuna ger\u00e7eklik kat\u0131yor. Art\u0131k profesyonel oyun turnuvalar\u0131ndaki hareketleri botlarla yapt\u0131\u011f\u0131n\u0131z kar\u015f\u0131la\u015fmalarda g\u00f6rmeniz olas\u0131. Daha az ses \u00e7\u0131kartarak ve stratejik hareket etmeniz de b\u00f6ylelikle size daha fazla fayda sa\u011fl\u0131yor.<\/p>\n

Botlar art\u0131k iki farkl\u0131 dikkat seviyesi var, normal ve alarm durumu. Botlar e\u011fer sald\u0131r\u0131ya u\u011fram\u0131\u015f ya da d\u00fc\u015fman hareketi g\u00f6rm\u00fc\u015fler ise alarm<\/strong> durumuna ge\u00e7erek daha dikkatli davranmaya ba\u015fl\u0131yorlar. Bu durumda d\u00fc\u015fman hareketlerini daha kolay tespit edebiliyorlar. Bot sald\u0131r\u0131ya u\u011frad\u0131\u011f\u0131nda e\u011fer bir d\u00fc\u015fman g\u00f6remezse aynen insan davran\u0131\u015flar\u0131nda oldu\u011fu gibi panik durumuna giriyor. \u00c7evrelerine h\u0131zl\u0131ca g\u00f6z gezdiriyorlar ve geri \u00e7ekilerek savunma durumuna ge\u00e7iyorlar.<\/p>\n

Geli\u015fmi\u015f taktikler<\/font>
\nBotlar art\u0131k Counter-Strike’\u0131n oyun ak\u0131\u015f\u0131 ve zamanlamas\u0131n\u0131 daha iyi anl\u0131yorlar. Bu onlar\u0131n daha iyi ani sald\u0131r\u0131lar yapabilmelerinin yan\u0131nda rakiplerini hangi yerde ne zaman bekleyeceklerini anlamalar\u0131n\u0131, hangi durumda savunma, hangi durum ve yerde sald\u0131rmalar\u0131 gerekti\u011fini, nerede ve ne zaman el bombas\u0131 kullanacaklar\u0131n\u0131 daha iyi belirlemelerini sa\u011fl\u0131yor.<\/p>\n

Botlar art\u0131k d\u00fc\u015fmanlar\u0131n \u00e7\u0131kard\u0131\u011f\u0131 sesleri duymalar\u0131 kendi tak\u0131mlar\u0131ndan oyuncular\u0131n d\u00fc\u015fman taraf\u0131ndan \u00f6ld\u00fcr\u00fclmesi gibi durumlarda daha dikkatli ve uygun hareket ediyorlar. Bunun yan\u0131nda botlar\u0131n sessiz ve gizli hareket etmeleri s\u0131kl\u0131k\u00e7a kar\u015f\u0131la\u015f\u0131l\u0131r hale gelmi\u015f. \u00d6rne\u011fin gizlice giderek bombay\u0131 yerle\u015ftiriyorlar.<\/p>\n

Botlar\u0131n birden fazla d\u00fc\u015fman hedefi g\u00f6rd\u00fcklerinde art\u0131k daha ak\u0131ll\u0131ca davranarak \u00f6nceliklerini belirliyorlar. En kolay elimine edebilecekleri rakiplerine \u00f6ncelikle sald\u0131r\u0131yorlar.<\/p>\n

Botlar paralar\u0131 az oldu\u011funda art\u0131k el bombas\u0131 ve ekstra mermiye para harcamak yerine bir sonraki raunda sakl\u0131yorlar.<\/p>\n

Geli\u015ftirilmi\u015f y\u00f6n bulma<\/font>
\nBotlar art\u0131k kayalar\u0131n tepelerinde, u\u00e7urum kenarlar\u0131nda, kutular\u0131n \u00fczerinde ve daha bir \u00e7ok zor zeminde tak\u0131lmadan, rahatl\u0131kla hareket edebiliyorlar. Pencereler gibi
\npar\u00e7alanabilir ya da k\u0131r\u0131labilir y\u00fczeylere ula\u015fmadan \u00f6nce ate\u015f ederek rakibi yakalamak i\u00e7in \u00f6nemli olan zamanlar\u0131n\u0131 harcamam\u0131\u015f oluyorlar.<\/p>\n

Keskin ni\u015fanc\u0131lar<\/font>
\nBotlar art\u0131k d\u00fc\u015fman keskin ni\u015fanc\u0131lar\u0131n fark\u0131ndalar ve tak\u0131m arkada\u015flar\u0131n\u0131 ona g\u00f6re uyar\u0131yorlar. Ayn\u0131 \u015fekilde keskin ni\u015fanc\u0131lar\u0131n kar\u015f\u0131s\u0131nda d\u00fcz durman\u0131n tehlikesinin fark\u0131nda olarak \u00e7e\u015fitli objelerin arkadas\u0131na saklan\u0131yorlar. Botlar\u0131n keskin ni\u015fanc\u0131 olduklar\u0131nda sergiledikleri davran\u0131\u015flar ise insanlara yakla\u015ft\u0131r\u0131lm\u0131\u015f.<\/p>\n

El bombalar\u0131<\/font>
\nBotlar art\u0131k el bombas\u0131 kullan\u0131m\u0131 konusunda eskisine g\u00f6re \u00e7ok tecr\u00fcbeliler, bombalar\u0131 ak\u0131ll\u0131ca olmas\u0131 gereken yerlere g\u00f6nderiyorlar. \u00dczerlerine at\u0131lan bombalara g\u00f6re savunmaya ge\u00e7ebiliyorlar. Flashbang taraf\u0131ndan k\u00f6r edildiklerinde insana daha yak\u0131n davran\u0131\u015flar sergiliyorlar; geri \u00e7ekiliyorlar ve kimi zaman da g\u00f6rememelerine ra\u011fmen ate\u015f ediyorlar.<\/p>\n

Di\u011fer \u00f6zellikler<\/font><\/p>\n\n\n
\n
  • Normal bot kota sistemine ek olarak, sunucu olarak kullan\u0131lan bilgisayarda bot_quote_mode “fill” opsiyonu kullan\u0131labiliyor. Bunun sayesinde belli bir insan oyuncu say\u0131s\u0131n\u0131n alt\u0131na d\u00fc\u015f\u00fcld\u00fc\u011f\u00fcnde botlar oyuna giriyorlar ya da insan oyuncular\u0131n say\u0131s\u0131 belirlenen d\u00fczeye \u00e7\u0131kt\u0131\u011f\u0131nda oyundan \u00e7\u0131k\u0131yorlar.<\/li>\n
  • Oyuncular bot’lar\u0131n “auto following” ad\u0131 verilen otomatik takip \u00f6zelli\u011fini kapatarak botlar\u0131n oyuncular\u0131 kendi ba\u015flar\u0131na takip etmeye karar vermelerini engelleyebiliyorlar.<\/li>\n
  • Botlar art\u0131k \u00e7at\u0131\u015fma esnas\u0131nda kayal\u0131klardan ve u\u00e7urumlardan kolayca d\u00fc\u015fm\u00fcyorlar.<\/li>\n
  • Botlar daha h\u0131zl\u0131 ekipman ve silah al\u0131yorlar. (freeze time kullan\u0131lmayan sunucular i\u00e7in d\u00fc\u015f\u00fcn\u00fclm\u00fc\u015f)\n

    Counter-Strike: Source botlar\u0131 Valve ile Turtle Rock Studios’un birlikteliyle geli\u015ftirildi.<\/li>\n<\/td>\n<\/tr>\n<\/table>\n","protected":false},"excerpt":{"rendered":"

    Resmi Counter-Strike:Source botlar\u0131 17 Ocak 2004 tarihinde Valve taraf\u0131ndan Steam \u00fczerinden Half-Life 2 sahiplerine yap\u0131lan g\u00fcncelleme ile beraber sunuldu. \u00d6nceki Counter-Strike versiyonlar\u0131na g\u00f6re Counter-Strike:Source botlar\u0131 devrim niteli\u011finde g\u00fcncellemelerle art\u0131k \u00e7ok ger\u00e7ek\u00e7i ve zorlular. Botlarla ilgili detaylar a\u015fa\u011f\u0131daki gibi: Daha ger\u00e7ek\u00e7i insan davran\u0131\u015flar\u0131 Counter-Strike botlar\u0131 art\u0131k bir ba\u015fka oyuncuyu tespit ederken; mermi sesleri, uzakl\u0131k, hareket, duru\u015f […]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[87],"tags":[317],"_links":{"self":[{"href":"https:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/posts\/261"}],"collection":[{"href":"https:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/comments?post=261"}],"version-history":[{"count":0,"href":"https:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/posts\/261\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/media?parent=261"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/categories?post=261"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/tags?post=261"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}