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{"id":654,"date":"2008-07-10T18:00:08","date_gmt":"2008-07-10T15:00:08","guid":{"rendered":"http:\/\/www.hell-world.org\/gamez\/?p=654"},"modified":"2008-07-08T12:00:44","modified_gmt":"2008-07-08T09:00:44","slug":"stranglehold","status":"publish","type":"post","link":"http:\/\/www.hell-world.org\/gamez\/stranglehold\/","title":{"rendered":"Stranglehold"},"content":{"rendered":"

\"\"<\/p>\n

Stranglehold\u2019un monit\u00f6rlerimizi kana bulamas\u0131na \u00e7ok az bir s\u00fcre kala demosu bizlerle<\/p>\n

\u201cJohn Woo Presents Sunar\u201d e\u011fer ki bir yap\u0131m\u0131n \u00f6ncesinde bu yaz\u0131y\u0131 g\u00f6r\u00fcrseniz bilmelisiniz ki, aksiyon ihtiyac\u0131n\u0131z\u0131 fazlas\u0131yla gidereceksiniz. E\u011fer oyuncular\u0131n i\u00e7inde \u201cChow Yun-Fat\u201d ismini g\u00f6r\u00fcrseniz, g\u00f6rece\u011finiz ve hissedece\u011finiz aksiyonun daha fazla olmas\u0131n\u0131 dileyemezsiniz.<\/p>\n

\u00d6ncelikle Stranglehold\u2019un konusuna biraz g\u00f6z atacak oldu\u011fumuz zaman, yap\u0131mc\u0131lar\u0131n art\u0131k yazacak de\u011fi\u015fik senaryolar bulamayaca\u011f\u0131n\u0131 da d\u00fc\u015f\u00fcn\u00fcrsek; \u201cBen bu konuyu bir yerden hat\u0131rl\u0131yorum\u201d demeniz olas\u0131. Oyunumuzda ge\u00e7mi\u015fi parlak bir polisi canland\u0131r\u0131yoruz. Mafyan\u0131n pe\u015finden ko\u015farken arkada\u015f\u0131m\u0131z\u0131n \u00f6ld\u00fcr\u00fcld\u00fc\u011f\u00fcn\u00fc \u00f6\u011freniyoruz. Bu olaydan sonra bir polis olup da intikam almamak \u00e7ok yanl\u0131\u015f bir se\u00e7im olur. E\u011fer kar\u015f\u0131n\u0131zdakileri hafife al\u0131p, ailenizin ka\u00e7\u0131r\u0131laca\u011f\u0131n\u0131 d\u00fc\u015f\u00fcnemezsiniz. \u0130\u015fte karakterimiz Tequlia, asl\u0131nda do\u011fru oldu\u011funu d\u00fc\u015f\u00fcnd\u00fc\u011f\u00fc yanl\u0131\u015f\u0131 yap\u0131yor ve aksiyona ba\u015fl\u0131yoruz.<\/p>\n

Bu sava\u015fa yaln\u0131z gitmemelisin. Yaln\u0131z de\u011filim, 2 dostum daima yan\u0131mda<\/strong><\/p>\n

Oynad\u0131\u011f\u0131m k\u0131sa demoyu, ama soluksuz aksiyonu sizlere direk ya\u015fatmak d\u00fc\u015f\u00fcncesindeyim. \u00d6ncelikle i\u00e7eri\u011finden bahsedeyim. K\u0131sa bir b\u00f6l\u00fcm oynuyoruz ve sadece 2 silah\u0131 test edebiliyoruz. Demo boyunca iki elimizde birden bulunan tabanca ve daha sonra elde edece\u011fimiz pompal\u0131 t\u00fcfek kullan\u0131labilir silahlar. Bir de bonus olarak koyulmu\u015f, bulunmas\u0131 zor \u201cGolden Pistol\u201d var. Men\u00fcye de ufak bir parantez a\u00e7mak laz\u0131m. Oyunu durdurdu\u011fumuzda Tequlia\ufffdn\u0131n kimli\u011fi \u00f6n\u00fcm\u00fcze geliyor ve se\u00e7enekler onun \u00fczerinde beliriyor. Orijinal bir fikir olmu\u015f. Demoya ba\u015flarken se\u00e7ebilece\u011fimiz zorluk sevileri ise Casual ve normal, ama demoyu her bitirdi\u011fimizde s\u0131ras\u0131yla Hard ve Hard Boiled seviyeleri de a\u00e7\u0131l\u0131yor. Her seviyede kullan\u0131labilir 4 \u00f6zelli\u011fimizi \u00f6\u011freniyoruz. Tam s\u00fcr\u00fcm incelemesinde daha a\u00e7\u0131k yazaca\u011f\u0131m\u0131z bu 4 \u00f6zelli\u011fi kullanabilmek i\u00e7in, \u201cSol alt\u201d k\u00f6\u015fedeki bar\u0131 doldurmak zorunday\u0131z. Bunu yapmak i\u00e7in ise seri bir \u015fekilde d\u00fc\u015fman \u00f6ld\u00fcrmeliyiz. E\u011fer \u00e7evredeki etkile\u015fime girebilece\u011fim nesneleri kullanarak \u00f6ld\u00fcr\u00fcrsek, bar\u0131n dolmas\u0131 daha h\u0131zl\u0131 oluyor. En kolay yolu ise, ara ara serpi\u015ftirilmi\u015f mor ku\u015flar\u0131 toplamak.<\/p>\n

Oyunun g\u00f6rsel y\u00f6nlerine de\u011finecek olursak, Stranglehold\ufffdta Unreal grafik motoru kullan\u0131l\u0131yor ve buna ba\u011fl\u0131 olarak bizleri g\u00fczel g\u00f6r\u00fcnt\u00fcler bekliyor. G\u00fcn\u00fcm\u00fczde yakalan\u0131lan kaliteye ula\u015famasa da zaman zaman masalar\u0131 siper al\u0131p ate\u015f ederken, ellerimizin masay\u0131 delip ge\u00e7mesi gibi ufak hatalar ya da kal\u0131p seklindeki sa\u00e7lar d\u0131\u015f\u0131nda g\u00f6zlerimizi t\u0131rmalayan pek fazla \u015fey yok. Karakterlerin geli\u015fen olaylara verdi\u011fi tepkiler ise g\u00f6rd\u00fcklerim aras\u0131nda en iyisi. Bize do\u011fru ko\u015fan d\u00fc\u015fman\u0131 vurdu\u011fumuzda kendi etraf\u0131nda d\u00f6nmesi, bo\u011faz\u0131nda vurulduklar\u0131nda hemen yere d\u00fc\u015fmeyip bo\u011fazlar\u0131n\u0131 tutmalar\u0131 ya da ellerinden vurdu\u011fumuzda verdikleri tepkiler g\u00f6r\u00fclmeye de\u011fer. En \u00e7ok da Tequlia\ufffdn\u0131n siper ald\u0131\u011f\u0131m\u0131z zaman, ona do\u011fru ate\u015f edildi\u011finde, arkas\u0131ndaki duvar par\u00e7alan\u0131rkenki mimiklerini g\u00f6rmek bana en b\u00fcy\u00fck keyfi ya\u015fatt\u0131. Demoyu, AMD 5000+ i\u015flemci, 2Gb 800Mhz Ram, Sparkle 8600 GTS ekran kart\u0131 ile test ettim ve ayarl\u0131 grafiklerde (Biz ayarlayam\u0131yoruz) bana hi\u00e7 sorun ya\u015fatmad\u0131. Aksiyonun had safhaya ula\u015ft\u0131\u011f\u0131 anlarda dahi tak\u0131lmadan oynad\u0131m. Bunlar\u0131n yan\u0131 s\u0131ra Havok fizik motorunun sonuna kadar kullan\u0131ld\u0131\u011f\u0131n\u0131 bilmeniz gerekir. Etrafta par\u00e7alanmayan, daha do\u011frusu oldu yerde sabit duran en ufak bir nesne yok. Patlayan bir t\u00fcpten sonra yak\u0131n\u0131ndaki her par\u00e7ac\u0131k etrafa da\u011f\u0131l\u0131yor. Do\u011fal olarak bu fizikleri kullanmak laz\u0131m. Etrafta d\u00fc\u015fmanlara kar\u015f\u0131 kullanabilece\u011fimiz aktif nesnelerin \u00fczerinde ufak bir \u0131\u015f\u0131k var. Bu nesneler d\u00fc\u015fmanlar\u0131m\u0131z kolay yoldan \u00f6ld\u00fcrmemizi ve daha \u00f6nce de s\u00f6yledi\u011fim gibi, sol alttaki bar\u0131n daha \u00e7abuk dolmas\u0131n\u0131 sa\u011fl\u0131yor. Oyunda de\u011fi\u015fik bir deneyim i\u00e7in duvar\u0131 arkan\u0131za siper edinip, sald\u0131rmak da akl\u0131n\u0131zdan ge\u00e7ecektir elbet. Yaln\u0131z acele edin, arkan\u0131zdaki duvar da Havok fizik motorundan nasibini alm\u0131\u015f.<\/p>\n

Bol d\u00fc\u015fman varsa, yapay zeka yok<\/strong><\/p>\n

Bunu \u00e7o\u011fu oyunda g\u00f6rm\u00fc\u015f\u00fczd\u00fcr. E\u011fer bir aksiyon oyunu oynuyorsan\u0131z ve yap\u0131mc\u0131lar yapay zek\u00e2 \u00fczerinde yeterince \u00e7al\u0131\u015fmam\u0131\u015fsa, her taraftan d\u00fc\u015fman gelir. Demoya ba\u015flad\u0131\u011f\u0131n\u0131zda da bunu fark edeceksiniz. Tabii ki en d\u00fc\u015f\u00fck seviyede oyuna ba\u015flad\u0131\u011f\u0131n\u0131z hesaba katman\u0131z laz\u0131m. E\u011fer ki, demoyu 2 defa bitirip (Normalden ba\u015flay\u0131p) \u201cHard Boiled\u201d seviyesinde oynarsan\u0131z, hem bol d\u00fc\u015fman hem de zeki d\u00fc\u015fmanlar g\u00f6receksiniz. Sald\u0131r\u0131 konusunda pek bir plan yapt\u0131klar\u0131 s\u00f6ylenemez. Fakat savunma konusunda \u00e7ok iyiler. Size ate\u015f mesafesine gelene kadar hi\u00e7 yerlerinde durmuyorlar ve \u00e7o\u011funlukla zaman\u0131 yava\u015flatmak durumunda kal\u0131yoruz. \u201cTequlia Time\u201d ad\u0131 verilen bu \u00f6zelli\u011fi kulland\u0131\u011f\u0131m\u0131zda sol \u00fcstteki bar azal\u0131yor ve sonunda bitiyor. Tekrar kullanabilmek i\u00e7in biraz beklemek durumunda kald\u0131\u011f\u0131m\u0131z\u0131n \u00f6zelli\u011fin yararlar\u0131n\u0131 pek anlatmama gerek yok san\u0131r\u0131m.<\/p>\n

Oyunun Xbox 360 versiyonunun \u00e7oktan boy g\u00f6sterdi\u011fini d\u00fc\u015f\u00fcn\u00fcrsek Stranglehold hakk\u0131nda mutlaka bilginiz vard\u0131r. Kat\u0131ks\u0131z aksiyona doymak i\u00e7in biz PC sahiplerinin yapmas\u0131 gereken tek \u015fey 21 Eyl\u00fcl\u2019\u00fc beklemek.<\/p>\n","protected":false},"excerpt":{"rendered":"

Stranglehold\u2019un monit\u00f6rlerimizi kana bulamas\u0131na \u00e7ok az bir s\u00fcre kala demosu bizlerle \u201cJohn Woo Presents Sunar\u201d e\u011fer ki bir yap\u0131m\u0131n \u00f6ncesinde bu yaz\u0131y\u0131 g\u00f6r\u00fcrseniz bilmelisiniz ki, aksiyon ihtiyac\u0131n\u0131z\u0131 fazlas\u0131yla gidereceksiniz. E\u011fer oyuncular\u0131n i\u00e7inde \u201cChow Yun-Fat\u201d ismini g\u00f6r\u00fcrseniz, g\u00f6rece\u011finiz ve hissedece\u011finiz aksiyonun daha fazla olmas\u0131n\u0131 dileyemezsiniz. \u00d6ncelikle Stranglehold\u2019un konusuna biraz g\u00f6z atacak oldu\u011fumuz zaman, yap\u0131mc\u0131lar\u0131n art\u0131k yazacak […]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[688,966],"_links":{"self":[{"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/posts\/654"}],"collection":[{"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/comments?post=654"}],"version-history":[{"count":0,"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/posts\/654\/revisions"}],"wp:attachment":[{"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/media?parent=654"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/categories?post=654"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/tags?post=654"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}