Warning: Use of undefined constant wp_cumulus_widget - assumed 'wp_cumulus_widget' (this will throw an Error in a future version of PHP) in /home/hellwor/public_html/gamez/wp-content/plugins/wp-cumulus/wp-cumulus.php on line 375

Warning: Cannot modify header information - headers already sent by (output started at /home/hellwor/public_html/gamez/wp-content/plugins/wp-cumulus/wp-cumulus.php:375) in /home/hellwor/public_html/gamez/wp-includes/rest-api/class-wp-rest-server.php on line 1719

Warning: Cannot modify header information - headers already sent by (output started at /home/hellwor/public_html/gamez/wp-content/plugins/wp-cumulus/wp-cumulus.php:375) in /home/hellwor/public_html/gamez/wp-includes/rest-api/class-wp-rest-server.php on line 1719

Warning: Cannot modify header information - headers already sent by (output started at /home/hellwor/public_html/gamez/wp-content/plugins/wp-cumulus/wp-cumulus.php:375) in /home/hellwor/public_html/gamez/wp-includes/rest-api/class-wp-rest-server.php on line 1719

Warning: Cannot modify header information - headers already sent by (output started at /home/hellwor/public_html/gamez/wp-content/plugins/wp-cumulus/wp-cumulus.php:375) in /home/hellwor/public_html/gamez/wp-includes/rest-api/class-wp-rest-server.php on line 1719

Warning: Cannot modify header information - headers already sent by (output started at /home/hellwor/public_html/gamez/wp-content/plugins/wp-cumulus/wp-cumulus.php:375) in /home/hellwor/public_html/gamez/wp-includes/rest-api/class-wp-rest-server.php on line 1719

Warning: Cannot modify header information - headers already sent by (output started at /home/hellwor/public_html/gamez/wp-content/plugins/wp-cumulus/wp-cumulus.php:375) in /home/hellwor/public_html/gamez/wp-includes/rest-api/class-wp-rest-server.php on line 1719

Warning: Cannot modify header information - headers already sent by (output started at /home/hellwor/public_html/gamez/wp-content/plugins/wp-cumulus/wp-cumulus.php:375) in /home/hellwor/public_html/gamez/wp-includes/rest-api/class-wp-rest-server.php on line 1719

Warning: Cannot modify header information - headers already sent by (output started at /home/hellwor/public_html/gamez/wp-content/plugins/wp-cumulus/wp-cumulus.php:375) in /home/hellwor/public_html/gamez/wp-includes/rest-api/class-wp-rest-server.php on line 1719
{"id":638,"date":"2008-07-11T15:00:24","date_gmt":"2008-07-11T12:00:24","guid":{"rendered":"http:\/\/www.hell-world.org\/gamez\/?p=638"},"modified":"2008-07-06T15:35:01","modified_gmt":"2008-07-06T12:35:01","slug":"dead-island","status":"publish","type":"post","link":"http:\/\/www.hell-world.org\/gamez\/dead-island\/","title":{"rendered":"Dead Island"},"content":{"rendered":"

\"\"<\/p>\n

Dead Island, Polonyal\u0131 geli\u015ftirici Techland\u2019\u0131n yeni FPS Survivor Horror projesi. Yap\u0131mc\u0131 firma bu oyundan \u00f6nce kendisini Call of Juarez ile kan\u0131tlam\u0131\u015ft\u0131. Bu kez ise ana tema zombiler. Yap\u0131mc\u0131lar\u0131n s\u00f6yledi\u011fine g\u00f6re oyunun d\u00f6rt ana amac\u0131 var. Yap\u0131m iki sevgilinin g\u00fczel bir tatil ge\u00e7irmek \u00fczere yapt\u0131klar\u0131 talihsiz u\u00e7ak kazas\u0131ndan sonra tropikal bir adadaki ya\u015fam m\u00fccadelesini konu al\u0131yor. Ana amac\u0131m\u0131z tabii ki hayatta kalmak. \u0130kinci ama\u00e7 kay\u0131p k\u0131z arkada\u015f\u0131m\u0131z\u0131 bulmak. Bir sonraki ama\u00e7 da adada ilerleyerek olaylar\u0131n kayna\u011f\u0131n\u0131 \u00f6\u011frenmek ve son olarak ise adadan ka\u00e7arak ana karaya ula\u015fmak. Hikaye ve ama\u00e7lar\u0131m\u0131z\u0131 k\u0131saca \u00f6zetledikten sonra art\u0131k s\u0131ra i\u015fin uygulanmas\u0131 k\u0131sm\u0131na geliyor. Bu konuda da yap\u0131mc\u0131lar\u0131n g\u00fczel d\u00fc\u015f\u00fcnceleri bulunuyor. Tropik bir ada, \u00e7evrede barlar, oteller, diskolar ve dahas\u0131 var ama etrafta hi\u00e7 bir ya\u015fam belirtisi yok. Durum b\u00f6yle olunca olaylar\u0131n nedeninin \u00f6\u011frenmek ana ama\u00e7lar\u0131m\u0131zdan biri olmay\u0131 sonuna kadar hak ediyor.<\/p>\n

\u00d6l\u00fcmc\u00fcl tatil planlar\u0131<\/strong><\/p>\n

Techland, oyunun hikaye ak\u0131\u015f\u0131 i\u00e7in farkl\u0131 alternatifler sunmay\u0131 planl\u0131yor. Yap\u0131mc\u0131lar\u0131n \u00f6ncelikle savunduklar\u0131 nokta, oyunun devasa bir alanda ge\u00e7ece\u011fi ve \u00e7izgisel olmayan bir oynan\u0131\u015f sunaca\u011f\u0131 y\u00f6n\u00fcnde. \u0130stedi\u011fimiz y\u00f6nden ilerlemek m\u00fcmk\u00fcn olabilece\u011fi gibi zombiler de her hangi bir y\u00f6nden \u00fczerimize gelebilecek. Bu s\u00fcrekli de\u011fi\u015fik olacak ve b\u00f6ylece oyuncular sald\u0131r\u0131n\u0131n nereden gelebilece\u011fini kolay kolay kestiremeyecek. D\u00fc\u015fmanlar\u0131m\u0131za kar\u015f\u0131 savunma y\u00f6ntemlerimiz ise \u00e7e\u015fitlilik g\u00f6sterecek. \u00c7evredeki hemen hemen her ara\u00e7 silah olarak kullan\u0131labilecek. Bunun yan\u0131nda ate\u015fli silahlar \u00f6nem ta\u015f\u0131yacak. \u00c7\u00fcnk\u00fc silah mermisi \u00f6nemli bir kavram ve olduk\u00e7a tutumlu kullanmak gerekiyor. \u0130\u015fte bu durum sebebiyle oyuncu, \u00e7evredeki ara\u00e7lardan silah olarak yararlanmay\u0131 deneyecek ve kendine has savunma ve sald\u0131r\u0131lar geli\u015ftirebilecek. \u00d6rnek vermek gerekirse: merdivenlerden yukar\u0131ya do\u011fru zombiler geliyor. O zaman h\u0131zl\u0131 davranarak al\u0131nacak bir varili gelmekte olan zombilerin \u00fczerine yollayarak g\u00fczel bir \u00e7\u00f6z\u00fcm \u00fcretilebilir olacak. Devasa bir alan d\u00fc\u015f\u00fcn\u00fcl\u00fcnce uzun mesafeleri k\u0131saltmak i\u00e7in baz\u0131 vas\u0131talar kullan\u0131labilir olacak. Baz\u0131 RPG unsurlar\u0131yla s\u00fcslenecek olan oyun ayr\u0131ca oynan\u0131\u015f i\u00e7erisinde de baz\u0131 bulmacalara yer verecek.<\/p>\n

Geli\u015fmi\u015f d\u00fc\u015fmanlar, \u00e7e\u015fitli y\u00f6ntemler<\/strong><\/p>\n

T\u00fcm bunlara bakt\u0131\u011f\u0131m\u0131zda adam\u0131m\u0131z asl\u0131nda do\u011fru kararlar verirse oyun i\u00e7erisindeki ak\u0131\u015f olduk\u00e7a kolayla\u015facak. Fakat t\u00fcm iyi y\u00f6nler bir ki\u015fiye \u00f6zel de\u011fil. D\u00fc\u015fmanlar yani zombiler de birbirinden farkl\u0131lar ve \u00e7e\u015fitlilik g\u00f6steriyorlar. H\u0131zl\u0131 olanlar veya yava\u015f olanlar olarak k\u0131saca belirtebiliriz. Her birinin farkl\u0131 \u00f6zellikleri var ve bu \u00f6zellikler kendisini yapay zeka olarak belirleyecek. Yapaca\u011f\u0131m\u0131z her t\u00fcrl\u00fc hamlede zombiler ger\u00e7ek zamanl\u0131 olarak deforme olabilecek \u015fekilde tasarlan\u0131yor. Yani her vuru\u015fta v\u00fccutlar\u0131nda farkl\u0131 yaralar olu\u015fturabilece\u011fiz. Hasar verdik\u00e7e bu deforme olay\u0131 kemiklere kadar ilerleyecek.<\/p>\n

Oyunda bir\u00e7ok ara\u00e7 ile etkile\u015fimli olabilece\u011fimiz ve Zombilere de\u011fi\u015fik t\u00fcrde hasarlar verebildi\u011fimiz g\u00f6z \u00f6n\u00fcne al\u0131nd\u0131\u011f\u0131nda; yap\u0131mc\u0131lar da buna uygun olarak oyunun fiziklerini haz\u0131rl\u0131yorlar. G\u00f6rsel bak\u0131mdan tatmin edici g\u00f6r\u00fcnen oyun i\u00e7in daha \u00f6nce Call of Juarez\u2019de kullan\u0131lan grafik motoru kullan\u0131l\u0131yor.<\/p>\n

\u0130lk olarak Xbox360 i\u00e7in duyurulan Dead Island, PC i\u00e7in de geli\u015ftiriliyor. Hikayenin \u00f6n planda olaca\u011f\u0131 ve birden fazla farkl\u0131 son bulunacak olan FPS t\u00fcr\u00fcndeki oyunumuzun \u00e7\u0131k\u0131\u015f\u0131 belirli olmasa da 2008 y\u0131l\u0131 i\u00e7erisinde piyasalarda olmas\u0131 bekleniyor. Baz\u0131 \u00f6zellikleri bak\u0131m\u0131ndan FarCry\u2019a olduk\u00e7a benzeyen yap\u0131m, Resident Evil 5 \u00e7\u0131kmadan \u00f6nce denemelik bir oyun olabilir veya ger\u00e7ekten kendine \u00f6zg\u00fc bir yap\u0131m olarak kar\u015f\u0131m\u0131za \u00e7\u0131kabilir.<\/p>\n","protected":false},"excerpt":{"rendered":"

Dead Island, Polonyal\u0131 geli\u015ftirici Techland\u2019\u0131n yeni FPS Survivor Horror projesi. Yap\u0131mc\u0131 firma bu oyundan \u00f6nce kendisini Call of Juarez ile kan\u0131tlam\u0131\u015ft\u0131. Bu kez ise ana tema zombiler. Yap\u0131mc\u0131lar\u0131n s\u00f6yledi\u011fine g\u00f6re oyunun d\u00f6rt ana amac\u0131 var. Yap\u0131m iki sevgilinin g\u00fczel bir tatil ge\u00e7irmek \u00fczere yapt\u0131klar\u0131 talihsiz u\u00e7ak kazas\u0131ndan sonra tropikal bir adadaki ya\u015fam m\u00fccadelesini konu al\u0131yor. […]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[932,933,688],"_links":{"self":[{"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/posts\/638"}],"collection":[{"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/comments?post=638"}],"version-history":[{"count":0,"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/posts\/638\/revisions"}],"wp:attachment":[{"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/media?parent=638"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/categories?post=638"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/tags?post=638"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}