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{"id":554,"date":"2008-05-27T20:04:49","date_gmt":"2008-05-27T18:04:49","guid":{"rendered":"http:\/\/www.hell-world.org\/gamez\/?p=554"},"modified":"2008-05-27T20:04:49","modified_gmt":"2008-05-27T18:04:49","slug":"penumbra-black-plague","status":"publish","type":"post","link":"http:\/\/www.hell-world.org\/gamez\/penumbra-black-plague\/","title":{"rendered":"Penumbra Black Plague"},"content":{"rendered":"

\"\" Fhilip, 30 ya\u015f\u0131nda bir fizik\u00e7i… Her\u015fey annesinin \u00f6l\u00fcm\u00fcnden sonra babas\u0131ndan gelen esrarengiz bir mektupla ba\u015flad\u0131. Mektupta yazanlardan yola \u00e7\u0131karak Gr\u00f6nland’da terk edilmi\u015f bir madene kadar geldi Philip, babas\u0131n\u0131 bulma \u00fcmidi ve kafas\u0131ndaki bir \u00e7ok soru i\u015faretiyle. Fakat arad\u0131\u011f\u0131 cevaplar\u0131 bulmak bu eski, terk edilmi\u015f, karanl\u0131k ve olabildi\u011fince \u00fcrk\u00fct\u00fcc\u00fc ortamda pek de kolay olmayacakt\u0131 onun i\u00e7in.<\/p>\n

2006 Teknoloji Demosu<\/strong><\/p>\n

B\u00f6yle ba\u015fl\u0131yordu Penumbra\u2019n\u0131n hikayesi. Oyun yapmaya g\u00f6n\u00fcl vermi\u015f 2 amat\u00f6r bu oyunla y\u00fcreklerimizi hoplatmay\u0131 fazlas\u0131yla ba\u015fard\u0131lar. Kendi evlerinde geli\u015ftirdikleri ve HPL Engine ad\u0131n\u0131 verdikleri oyun motoruna s\u00fcr\u00fckleyici, gerilimli ve bulmacalarla dolu bir senaryoyla can vererek kar\u015f\u0131m\u0131za \u00e7\u0131kt\u0131lar. Geli\u015ftirdikleri motorun yapabileceklerini 2006 y\u0131l\u0131nda bedava yay\u0131nlad\u0131klar\u0131 bir teknoloji demosuyla g\u00f6zler \u00f6n\u00fcne serdiler. Bu demoyla Penumbra’n\u0131n oynarken bizi bazen gerece\u011fini, bazen korkutaca\u011f\u0131n\u0131, bazen de fazlas\u0131yla d\u00fc\u015f\u00fcnd\u00fcrece\u011fini anlam\u0131\u015ft\u0131k.Klasik FPS oynan\u0131\u015f\u0131n\u0131n d\u0131\u015f\u0131nda bir oyunan\u0131\u015fa sahipti bu demo. Bu tarza asl\u0131nda Adventure-FPS desek daha do\u011fru olur. Daha \u00f6nce 2006 y\u0131l\u0131nda \u00e7\u0131kan Call Of Cthulhu : Dark Corners Of The Earth tarz\u0131nda bir oynan\u0131\u015fa sahip Penumbra. Fakat Call Of Cthulhu’ya ek olarak Newton Game Dynamics\u2019in gelistirdi\u011fi fizik motorunu kullanarak bulmacalar\u0131n \u00e7ok daha ger\u00e7ek\u00e7i olmas\u0131n\u0131 sa\u011flam\u0131\u015f Frictional Games.<\/p>\n

Overture<\/strong><\/p>\n

Birinci b\u00f6l\u00fcm olan Penumbra: Overture 2007’nin Mart ay\u0131nda oyuncularla bulu\u015ftu ve yay\u0131nlanan demoya ra\u011fmen \u00e7ok b\u00fcy\u00fck kitleler taraf\u0131ndan beklendi\u011fi s\u00f6ylenemezdi. Fakat oynayan herkesi memnun etmeyi ve hikayenin devam\u0131 i\u00e7in bir sene daha merakla bekletmeyi ba\u015fard\u0131. Peki neydi Penumbra’da bizi i\u00e7ine \u00e7eken \u015fey? Harika grafikleri mi, muhte\u015fem ses efektleri mi yoksa m\u00fczikleri mi? Hay\u0131r, sadece s\u0131rad\u0131\u015f\u0131 oynan\u0131\u015f\u0131 ve harika atmosferiydi. Ger\u00e7ek zamanl\u0131 g\u00f6lgeler, olabildi\u011fince az \u0131\u015f\u0131k kaynaklar\u0131, sesler ve daha bir\u00e7ok \u00f6\u011fe atmosferi destekliyor, olabildi\u011fince \u00fcrk\u00fct\u00fcc\u00fc bir ortam olu\u015fturuyor. Bu atmosferin \u00fczerine bir de zekice kurgulanm\u0131\u015f ger\u00e7ek\u00e7i bulmacalar eklenince oyun tad\u0131ndan yenmez bir hal al\u0131yor. Overture’da, bizimle madendeki megafonlar ile ba\u011flant\u0131 kuran ve kendine Red diyen birisi sesiyle bize e\u015flik ediyor ve sayesinde ayakta kalabiliyoruz. Bulmacalar\u0131 bir bir \u00e7\u00f6z\u00fcp oyunun en heyecanl\u0131 oldu\u011fu bir anda \u0131\u015f\u0131klar s\u00f6n\u00fcyor ve Black Plague’a ge\u00e7me zaman\u0131 geliyor.<\/p>\n

Black Plague<\/strong><\/p>\n

Teknik olarak Black Plague, HPL Engine eklenen baz\u0131 yeni efektler d\u0131\u015f\u0131nda bir \u00e7ok \u00f6zelli\u011fiyle Overture ile ayn\u0131. Fakat \u00fcz\u00fclerek s\u00f6ylemeliyim ki Black Plague’nin fizik motorunda baz\u0131 aksakl\u0131klar ba\u015f g\u00f6steriyor. \u0130lk oyunda objelerin birbirlerinin i\u00e7inden ge\u00e7mesi gibi olaylara neredeyse hi\u00e7 rastlamam\u0131\u015fken Black Plague’da bu durum s\u00fcrekli g\u00f6ze bat\u0131yor malesef. Grafik konusunda ilk oyundan farkl\u0131 olarak su efekti, buzlu cam efektleri (refraction), heat haze gibi yeni efektler eklenmi\u015f.<\/p>\n","protected":false},"excerpt":{"rendered":"

Fhilip, 30 ya\u015f\u0131nda bir fizik\u00e7i… Her\u015fey annesinin \u00f6l\u00fcm\u00fcnden sonra babas\u0131ndan gelen esrarengiz bir mektupla ba\u015flad\u0131. Mektupta yazanlardan yola \u00e7\u0131karak Gr\u00f6nland’da terk edilmi\u015f bir madene kadar geldi Philip, babas\u0131n\u0131 bulma \u00fcmidi ve kafas\u0131ndaki bir \u00e7ok soru i\u015faretiyle. Fakat arad\u0131\u011f\u0131 cevaplar\u0131 bulmak bu eski, terk edilmi\u015f, karanl\u0131k ve olabildi\u011fince \u00fcrk\u00fct\u00fcc\u00fc ortamda pek de kolay olmayacakt\u0131 onun i\u00e7in. […]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[805,806,804],"_links":{"self":[{"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/posts\/554"}],"collection":[{"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/comments?post=554"}],"version-history":[{"count":0,"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/posts\/554\/revisions"}],"wp:attachment":[{"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/media?parent=554"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/categories?post=554"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/tags?post=554"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}