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{"id":55,"date":"2007-11-04T13:25:45","date_gmt":"2007-11-04T11:25:45","guid":{"rendered":"http:\/\/www.hell-world.org\/gamez\/against-rome\/"},"modified":"2007-11-04T13:25:45","modified_gmt":"2007-11-04T11:25:45","slug":"against-rome","status":"publish","type":"post","link":"http:\/\/www.hell-world.org\/gamez\/against-rome\/","title":{"rendered":"Against Rome"},"content":{"rendered":"

\t\t\t\t\t\t\t\t\t\t \t\tAgainst Rome<\/font><\/strong><\/span><\/font><\/p>\n

\t\t\t\t\t\t\t\t\t\tGeri zamanl\u0131 strateji \t\toynamayal\u0131 ne kadar zaman oldu acaba? Hatta ger\u00e7ek anlamda \u015fiddet ve \t\tsava\u015f i\u00e7eren bir tane oynamayal\u0131 uzun zaman oldu. Hatta ve hatta, eski \t\tzamanlarda ge\u00e7en, ger\u00e7ek tarihi sava\u015flar\u0131 da oynamama izin veren bir \t\ttanesini oynamayal\u0131 \u00e7ok \u00e7ok uzun zaman oldu. Hatta ve hatta ve hatta… \t\ttamam sustum…<\/p>\n

<\/font> \t\t\u015eimdi… Against Rome. Yani, Roma’ya kar\u015f\u0131. Roma’ya kafa tutabilen \t\tki\u015filer, eminim o zamanlar birer halk kahraman\u0131 olarak kar\u015f\u0131lan\u0131rd\u0131 \t\thanlarda, hamamlarda. Bu oyunda da, minik bir k\u00f6yde, bir barbar kavmi \t\tolarak oyuna ba\u015fl\u0131yoruz ve gittik\u00e7e geli\u015ferek, me\u015fhur Roma \t\t\u0130mparatorlu\u011fu’na kafa tutuyoruz. Bu o kadar da kolay de\u011fil tabi ki. \t\tYiyecek i\u00e7in, geli\u015fmek i\u00e7in, madenler i\u00e7in, alt\u0131n i\u00e7in, en \u00f6nemlisi \t\tya\u015famak i\u00e7in bir\u015feyler yapman\u0131z gerek. O da, sava\u015fmak.<\/p>\n

Oyunda, 3 taraftan birini se\u00e7erek, 24 b\u00f6l\u00fcm campaign g\u00f6revlerini \t\tyapman\u0131z gerekecek. Her taraf\u0131n 10 ayr\u0131 karakteri var. Bunlar genelde \t\tsava\u015f\u00e7\u0131 karakterler. 15 tane de bina \u00e7e\u015fidimiz var ki, bunlar da genelde \t\taskerlere yarar sa\u011flayan binalar. Oyunda management olay\u0131 \u00e7ok da derin \t\tde\u011fil. As\u0131l olay sava\u015fmak oldu\u011fundan, micro management olay\u0131ndan uzak \t\tdurulmu\u015f. \u0130yi de edilmi\u015f. S\u0131k\u0131c\u0131 olurdu oyun.<\/p>\n

Oyundaki atmosfer ger\u00e7ekten etkileyici. Ger\u00e7ek zamanl\u0131 olmas\u0131, ya\u015fayan \t\tbir d\u00fcnyada oldu\u011funuzun hissettirilmesi anlam\u0131na geliyor. Etfarta olan \t\tbiten de size bunu hissettiriyor. Mesela ortal\u0131kta hoplaya z\u0131playa \t\tdola\u015fan havanlar, hava de\u011fi\u015fiklikleri, f\u0131rt\u0131nalar ve ya\u011fmurlar, \t\tbitkilerin ve a\u011fa\u00e7lar\u0131n hareket edebilmesi… bunlar \u00e7ok ger\u00e7ek\u00e7i \t\tyap\u0131lm\u0131\u015f. Atmosferi tamamlam\u0131\u015f.<\/p>\n

Kontroller olduk\u00e7a kolay. Oyunun sava\u015f sistemi di\u011ferlerinden biraz \t\tfarkl\u0131 ama al\u0131\u015fmak zaman alm\u0131yor. Hatta al\u0131\u015f\u0131nca her\u015feyin ne kadar kolay \t\toldu\u011funu anlayacaks\u0131n\u0131z. Oyun da pek zor de\u011fil asl\u0131nda. Klasik RTS \t\toyunlar\u0131 gibi, k\u00f6y\u00fcn\u00fczde i\u015fler iyi gitti\u011fi zaman, ordunuz i\u00e7in de i\u015fler \t\tiyi gidiyor. A\u00e7l\u0131k \u00e7ekmesinler, pop\u00fclasyon artmas\u0131n gere\u011finden fazla \t\tyeter. Bir de, hal-i vaktiniz yerinizde olacak tabi. Yoksa, askerler \t\tdonlar\u0131yla ortal\u0131kta dola\u015fmak zorunda kal\u0131rlar ki, biliyorsunuz donlar \t\tkur\u015fun ge\u00e7irirler \ud83d\ude42 Kur\u015fun mu? Hmm.<\/font><\/p>\n\n\n
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Grafikler \u00e7ok g\u00fczel. Tepeden bakt\u0131\u011f\u0131n\u0131z ortamda, asker say\u0131s\u0131 artt\u0131k\u00e7a \t\thi\u00e7 yava\u015flama olmuyor. Yap\u0131mc\u0131lar i\u015flerini iyi becermi\u015fler. Asker say\u0131s\u0131 \t\tda \u00f6yle bir art\u0131yor ki, sormay\u0131n gitsin. Bu durumda, bellek miktar\u0131n\u0131z\u0131n \t\tfazla olmas\u0131 gerekiyor. Genel grafikler ortalaman\u0131n \u00fczerinde. \t\tKarakterler \u00e7ok ho\u015f, her\u015fey belli oluyor. Kimin ne oldu\u011funu anlamak i\u00e7in \t\tekran\u0131n dibine girip bakman\u0131za gerek yok. Her\u015fey size detayl\u0131ca \t\tg\u00f6sterliyor zaten. Binalar, yer \u015fekilleri, \u0131\u015f\u0131k efektler, sava\u015f \t\tesnas\u0131nda olan bitenler \u00e7ok iyi yans\u0131t\u0131l\u0131yor.<\/font><\/p>\n<\/td>\n<\/tr>\n<\/table>\n

\t\t\t\t\t\t\t\t\t\tSes efektleri olarak da \u00e7ok ba\u015far\u0131l\u0131 oyun. Kalabal\u0131k alanlar\u0131 g\u00f6zleriniz kapal\u0131 anlayabiliyorsunuz. K\u0131l\u0131\u00e7 kalkan sesleri de olduk\u00e7a iyi. Ambiance, \u00e7ok iyi aktar\u0131lm\u0131\u015f oyuna. Orman, \u015fehir i\u00e7i ve bunun gibi yerlerde, ses efektleri de de\u011fi\u015fiyor. Odun gibi sessizlikte dola\u015fm\u0131yorsunuz. Oyun, 200BC gibi y\u0131llarda ge\u00e7ti\u011finden, m\u00fczikler de ortam\u0131 yans\u0131tmak i\u00e7in techno falan de\u011filler \ud83d\ude42 Bir oyunda vard\u0131. Eski \u00e7a\u011f ama m\u00fczikler techno idi. K\u00f6t\u00fc olmu\u015ftu. Bu oyunda b\u00f6yle bir durum s\u00f6z konusu de\u011fil. RTS oynamak i\u00e7in g\u00fczel zamanlar bu zamanlar. Havalar \u0131s\u0131nd\u0131 ama yine de bilgisayar ba\u015f\u0131nda sabahlamak e\u011flenceli olabilir. Oyun olduk\u00e7a uzun, bitirseniz bile, daha yap\u0131lacak bir\u00e7ok \u015fey var. Hatta endless senaryolar da var. Hi\u00e7 bitmiyorlar. \u00c7ok e\u011flenceliler. Zaman\u0131n\u0131z varsa, bilgisayar ba\u015f\u0131nda kamp yapmak size e\u011flenceli geliyorsa, tek eksi\u011finiz bu oyun demektir. O y\u00fczden, gidin al\u0131n…<\/font><\/p>\n\n\n\n
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\t\tPlatform:<\/font><\/strong> \t\tPC\u00a0\u00a0\u00a0 <\/font><\/p>\n<\/td>\n

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\t\tYap\u0131mc\u0131:<\/font><\/strong> \t\tIndependent Arts<\/font><\/p>\n<\/td>\n

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\t\t \t\tYay\u0131nc\u0131: <\/font> <\/strong>JoWood \t\tProductions<\/font><\/p>\n<\/td>\n<\/tr>\n

<\/td>\n\n

\t\tT\u00fcr<\/font><\/strong>:<\/font> Strateji\u00a0\u00a0 <\/font><\/p>\n<\/td>\n

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\u00c7\u0131k\u0131\u015f Tarihi:<\/font><\/strong> 2003 Kas\u0131m<\/font><\/p>\n<\/td>\n

\u00a0\u00a0<\/font><\/strong><\/td>\n<\/tr>\n<\/table>\n","protected":false},"excerpt":{"rendered":"

Against Rome Geri zamanl\u0131 strateji oynamayal\u0131 ne kadar zaman oldu acaba? Hatta ger\u00e7ek anlamda \u015fiddet ve sava\u015f i\u00e7eren bir tane oynamayal\u0131 uzun zaman oldu. Hatta ve hatta, eski zamanlarda ge\u00e7en, ger\u00e7ek tarihi sava\u015flar\u0131 da oynamama izin veren bir tanesini oynamayal\u0131 \u00e7ok \u00e7ok uzun zaman oldu. Hatta ve hatta ve hatta… tamam sustum… \u015eimdi… Against Rome. […]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[69],"_links":{"self":[{"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/posts\/55"}],"collection":[{"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/comments?post=55"}],"version-history":[{"count":0,"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/posts\/55\/revisions"}],"wp:attachment":[{"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/media?parent=55"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/categories?post=55"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/tags?post=55"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}