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{"id":503,"date":"2008-03-18T20:19:05","date_gmt":"2008-03-18T18:19:05","guid":{"rendered":"http:\/\/www.hell-world.org\/gamez\/koridor-infaz-listesi\/"},"modified":"2008-03-18T20:19:05","modified_gmt":"2008-03-18T18:19:05","slug":"koridor-infaz-listesi","status":"publish","type":"post","link":"http:\/\/www.hell-world.org\/gamez\/koridor-infaz-listesi\/","title":{"rendered":"Koridor – \u0130nfaz Listesi"},"content":{"rendered":"

\u00a0\"Koridor<\/a><\/p>\n

Bir s\u00fcredir \u00fczerinde \u00e7al\u0131\u015ft\u0131\u011f\u0131m “Koridor” adl\u0131 T\u00fcrk\u00e7e oyun projesinin oynanabilir hale gelmi\u015f versiyonu. Temel olarak FPS tarz\u0131 olan oyunda, rehine kurtarma, ter\u00f6rist av\u0131, \u00f6nemli ki\u015fileri ele ge\u00e7irme gibi de\u011fi\u015fik g\u00f6revler var.<\/p>\n

Koridor T\u00fcrk FPS Oyunu Hakk\u0131nda:<\/strong>
\nSon d\u00f6nem Irak’ta meydana gelen olaylardan sonra ortaya \u00e7\u0131kan kaos ve bo\u015fluk ortam\u0131 bir \u00e7ok ter\u00f6r grubunun i\u015ftah\u0131n\u0131 kabartm\u0131\u015ft\u0131r. Bu \u00f6rg\u00fctlerden birisi, masum Irak halk\u0131yla hi\u00e7bir ilgilerinin bulunmad\u0131\u011f\u0131 halde sanki onlar ad\u0131na m\u00fccadele ediyormu\u015f gibi bir dizi eyleme ba\u015flam\u0131\u015ft\u0131r. Bu eylemler \u00e7er\u00e7evesinde bir \u00e7ok T\u00fcrk vatanda\u015f\u0131 da ka\u00e7\u0131r\u0131lm\u0131\u015f ve baz\u0131lar\u0131 \u00f6ld\u00fcr\u00fclm\u00fc\u015ft\u00fcr. Bu olaylar\u0131 incelemek ve bunlar\u0131n arkas\u0131ndaki ter\u00f6r \u00f6rg\u00fct\u00fcn\u00fc \u00e7\u00f6kertmek amac\u0131yla T\u00fcrkiye ‘de “Koridor” ad\u0131ndaki \u00f6zel bir birim devreye girer. Bu birim i\u00e7inde yeti\u015ftirilmi\u015f askerlerden birisi olan “Duman” kod adl\u0131 \u00f6zel tim eleman\u0131, belirlenen g\u00f6revleri ger\u00e7ekle\u015ftirmek \u00fczere se\u00e7ilir. Birbirini izleyen istihbaratlar sonucunda yurti\u00e7i ve yurtd\u0131\u015f\u0131nda pek \u00e7ok operasyon ba\u015flayacakt\u0131r art\u0131k…<\/p>\n

Bir ka\u00e7 y\u0131ld\u0131r \u00fczerinde \u00e7al\u0131\u015ft\u0131\u011f\u0131m T\u00fcrk fps oyun projesi “KoridoR” nihayet sonuca ula\u015ft\u0131.<\/p>\n

Freeware (\u00fccretsiz) olan oyunun da\u011f\u0131t\u0131m\u0131 b\u00fcy\u00fck ihtimalle bir oyun dergisi arac\u0131l\u0131\u011f\u0131 ile olacak.<\/p>\n

KURULUM:<\/strong><\/font><\/p>\n

# Kurulumla birlikte elinize ge\u00e7mi\u015f olmas\u0131 gereken “Koridorsetup.exe” dosyas\u0131na \u00e7ift t\u0131klay\u0131n.
\n# \u0130sterseniz kurulum yerini de\u011fi\u015ftirebilirsiniz.
\n# Herhangi bir sorun \u00e7\u0131kmas\u0131 halinde “koridor” adl\u0131 klas\u00f6r\u00fc oldu\u011fu gibi bilgisayar\u0131n\u0131z\u0131n herhangi bir yerine kendiniz kopyalayabilirsiniz.
\n# Kurulum s\u0131ras\u0131nda herhangi bir \u015fekilde sistem dosyalar\u0131nda veya registry de de\u011fi\u015fiklik yap\u0131lmad\u0131\u011f\u0131 i\u00e7in kopyala yap\u0131\u015ft\u0131r yaparak kurulum yapabilirsiniz.<\/p>\n

S\u0130STEM GEREKS\u0130N\u0130MLER\u0130:<\/strong><\/font>
\n.:: Minimum ::.<\/u><\/strong><\/p>\n

# \u0130\u015flemci:<\/strong> Celeron 2000 veya PIII 900
\n# Ekran Kart\u0131:<\/strong> 128 Mb Geforce 4 Mx
\n# Ram:<\/strong> 256 DDR<\/p>\n

.:: Tavsiye Edilen ::.<\/u><\/strong><\/p>\n

# \u0130\u015flemci:<\/strong> Pentium 4 2.0 veya \u00fcst\u00fc
\n# Ekran Kart\u0131:<\/strong> 128 Mb GeForce 4 Fx veya \u00fcst\u00fc
\n# Ram:<\/strong> 512 DDR<\/p>\n

Ayr\u0131ca:<\/strong>
\n– DirectX Uyumlu Ses Kart\u0131
\n– 500 Mb Bo\u015f Sabit Disk Alan\u0131.<\/p>\n

PERFORMANS \u0130PU\u00c7LARI:<\/strong><\/font>
\nE\u011fer frame say\u0131n\u0131z d\u00fc\u015f\u00fckse veya tak\u0131lmalar oluyorsa oyun i\u00e7inden konsolu indirerek (tab tu\u015funun \u00fczerindeki ” tu\u015funa basarak) burada “r_shadows 0” yaz\u0131p enter’e bas\u0131n. B\u00f6ylece dinamik g\u00f6lgelendirmeyi iptal edersiniz. 10-15 frame lik bir art\u0131\u015f olmas\u0131 gerekiyor.<\/p>\n

Di\u011fer \u00d6neriler;<\/strong><\/p>\n

Oyun i\u00e7inden ayarlar k\u0131sm\u0131na girin:
\n# \u00c7\u00f6z\u00fcn\u00fcrl\u00fc\u011f\u00fc d\u00fc\u015f\u00fcr\u00fcn. (800×600 yap\u0131n)
\n# Renk derinli\u011fini d\u00fc\u015f\u00fcr\u00fcn.(16 bit)
\n# I\u015f\u0131kland\u0131rmay\u0131 lightmap de\u011fil, vertex yap\u0131n.<\/p>\n

BAZI OYUN \u0130\u00c7\u0130 \u0130PU\u00c7LARI:<\/strong><\/font><\/p>\n

Silahlar:<\/u><\/strong>
\n1 :<\/strong> B\u0131\u00e7ak
\n2 :<\/strong> AK47
\n5 :<\/strong> MP5
\n7 :<\/strong> PSG
\n8 :<\/strong> M4A1<\/p>\n

Ni\u015fan alma sistemi:<\/strong>
\nSilah hedefleme sistemini biraz ger\u00e7ek\u00e7i yapmaya \u00e7al\u0131\u015ft\u0131m. Bu nedenle ko\u015farken ve y\u00fcr\u00fcrken hedef y\u00fczdesi \u00e7ok d\u00fc\u015f\u00fck, ayakta dururken ise biraz daha iyi olacakt\u0131r. En iyi ni\u015fan alma \u00e7\u00f6kerek elde edilebilir.<\/p>\n

Hasar sistemi:<\/strong>
\nB\u00f6lgesel hasar (Partial Damage) sistemi mevcuttur. Buna g\u00f6re kafadan tek bir vuru\u015f an\u0131nda \u00f6l\u00fcme neden olacakt\u0131r. G\u00f6vdeden yap\u0131lan vuru\u015flar daha az \u00f6l\u00fcmc\u00fcld\u00fcr. Ayaklara isabet eden at\u0131\u015flar ise en az hasar\u0131 verir.<\/p>\n

Arazi \u00f6rt\u00fcs\u00fc:<\/strong>
\nArazi operasyonlar\u0131nda bitki \u00f6rt\u00fcs\u00fcnden faydalanmak m\u00fcmk\u00fcnd\u00fcr. Geni\u015f bir \u00e7al\u0131l\u0131k veya bitki \u00f6rt\u00fcs\u00fcn\u00fcn i\u00e7ine girip saklan\u0131nca, d\u00fc\u015fmanlar \u00e7ok yak\u0131na gelmeden sizi farkedemezler.<\/p>\n

E\u015fya ta\u015f\u0131ma\/b\u0131rakma:<\/strong>
\noyun i\u00e7inde baz\u0131 nesnelerin ta\u015f\u0131nmas\u0131 ve f\u0131rlat\u0131lmas\u0131 m\u00fcmk\u00fcnd\u00fcr. \u0130stenilen nesnenin yan\u0131na gelince “E” tu\u015funa bas\u0131larak ta\u015f\u0131ma i\u015flemine ba\u015flan\u0131r ve tekrar “E” tu\u015funa bas\u0131l\u0131p b\u0131rak\u0131labilir. E\u011fer f\u0131rlatmak isterseniz nesneyi ta\u015f\u0131rken ate\u015f etme tu\u015funa (sol fare tu\u015fu) basarak f\u0131rlatabilirsiniz. \u015eimdilik pek fazla aktif nesne yok oyunda, \u00f6rnek olarak:
\nVariller ve tahta sand\u0131klar var. Modelleme yapmak i\u00e7in pek vaktim olmad\u0131.<\/p>\n

Y\u00f6n g\u00f6sterici:<\/strong>
\n“G” tu\u015funa basarak aktif hale getirilebilir. Hayattaki d\u00fc\u015fmanlar\u0131n yerlerini yak\u0131ndan uza\u011fa do\u011fru g\u00f6sterir.<\/p>\n

D\u00fcrb\u00fcn:<\/strong>
\n“B” tu\u015fuyla aktif olur. Bakt\u0131\u011f\u0131n\u0131z noktan\u0131n size uzakl\u0131\u011f\u0131n\u0131 metre cinsinden g\u00f6sterir.<\/p>\n

Kamera a\u00e7\u0131s\u0131:<\/strong>
\nFirst person ve third person bak\u0131\u015f a\u00e7\u0131lar\u0131 mevcuttur. “X” tu\u015fuyla kamera a\u00e7\u0131s\u0131n\u0131 de\u011fi\u015ftirebilirsiniz.<\/p>\n

YAPAY ZEKA:<\/strong><\/font>
\nYapay zeka mod\u00fcl\u00fc tamamiyle bana aittir. Di\u011fer pek \u00e7ok oyunda g\u00f6rd\u00fc\u011f\u00fcm\u00fcz deli gibi \u00fczerinize gelip s\u00fcrekli ate\u015f eden ve sald\u0131ran t\u00fcrde bir yapay zeka olsun istemedim. Oynarken g\u00f6rece\u011finiz gibi yapay zeka sizin pozisyonunuza g\u00f6re yer de\u011fi\u015ftirip, saklanacak gerekti\u011finde ka\u00e7arak uygun bir \u00e7arp\u0131\u015fma \u015fekli se\u00e7meye \u00e7al\u0131\u015facakt\u0131r.<\/p>\n

YASAL UYARI:<\/strong><\/font>
\nBu, \u00fccretsiz (freeware) bir oyundur. Para ya da herhangi bir maddi menfaat kar\u015f\u0131l\u0131\u011f\u0131 da\u011f\u0131t\u0131lamaz, kopyalanamaz. Ayr\u0131ca bu oyunla ilgili ya da ilgisiz sizin ya da sisteminizin g\u00f6rebilece\u011fi herhangi bir maddi ya da manevi zarardan hi\u00e7 kimse sorumlu de\u011fildir. Bu oyunu sistemine kuran ki\u015fi ya da kurulu\u015flar t\u00fcm bu \u015fartlar\u0131 kabul etmi\u015f say\u0131l\u0131rlar.
\n\u00dccretsiz olmak kayd\u0131yla her t\u00fcrl\u00fc da\u011f\u0131t\u0131m ve kopyalama serbesttir.<\/p>\n

<\/p>\n","protected":false},"excerpt":{"rendered":"

\u00a0 Bir s\u00fcredir \u00fczerinde \u00e7al\u0131\u015ft\u0131\u011f\u0131m “Koridor” adl\u0131 T\u00fcrk\u00e7e oyun projesinin oynanabilir hale gelmi\u015f versiyonu. Temel olarak FPS tarz\u0131 olan oyunda, rehine kurtarma, ter\u00f6rist av\u0131, \u00f6nemli ki\u015fileri ele ge\u00e7irme gibi de\u011fi\u015fik g\u00f6revler var. Koridor T\u00fcrk FPS Oyunu Hakk\u0131nda: Son d\u00f6nem Irak’ta meydana gelen olaylardan sonra ortaya \u00e7\u0131kan kaos ve bo\u015fluk ortam\u0131 bir \u00e7ok ter\u00f6r grubunun i\u015ftah\u0131n\u0131 […]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[688,687,716,714,715,1779],"_links":{"self":[{"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/posts\/503"}],"collection":[{"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/comments?post=503"}],"version-history":[{"count":0,"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/posts\/503\/revisions"}],"wp:attachment":[{"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/media?parent=503"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/categories?post=503"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/tags?post=503"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}