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{"id":489,"date":"2008-02-24T13:00:22","date_gmt":"2008-02-24T11:00:22","guid":{"rendered":"http:\/\/www.hell-world.org\/gamez\/dune-2000\/"},"modified":"2008-02-24T13:00:22","modified_gmt":"2008-02-24T11:00:22","slug":"dune-2000","status":"publish","type":"post","link":"http:\/\/www.hell-world.org\/gamez\/dune-2000\/","title":{"rendered":"Dune 2000"},"content":{"rendered":"


\n<\/font><\/a><\/font><\/p>\n

Oyunun grafik \u00e7\u00f6z\u00fcn\u00fcrl\u00fc\u011f\u00fc 640*400, arabirimi de C&C’nin ilk b\u00f6l\u00fcm\u00fc ile neredeyse ayn\u0131, bu y\u00fczden C&C’ye \u00e7ok fazla benziyor. Red Alert’in \u00fczerinden 2 y\u0131l ge\u00e7mesine ra\u011fmen grafik \u00e7\u00f6z\u00fcn\u00fcrl\u00fc\u011f\u00fcn 640*480’e \u00e7\u0131kamam\u0131\u015f olmas\u0131n\u0131 do\u011frusu Westwood’a yak\u0131\u015ft\u0131ramad\u0131m. Westwood bu eksikli\u011fi baz\u0131 \u00f6zel efektlerle gidermeye \u00e7al\u0131\u015fm\u0131\u015f, mesela kum canavar\u0131 k\u00fc\u00e7\u00fck y\u0131ld\u0131r\u0131mlar \u00e7ak\u0131p, “Geliyorum” diye mesaj veriyor, patlamalar s\u0131ras\u0131nda d\u00f6rt bir yana par\u00e7ac\u0131klar savruluyor, ancak bu yine de grafikleri kurtarm\u0131yor, \u00f6zellikle de \u00fcnitelerin grafikleri Dune II’den bile k\u00f6t\u00fc. Oyunun \u00fczerinde en \u00e7ok u\u011fra\u015f\u0131lan k\u0131sm\u0131 ise, hi\u00e7 ku\u015fkusuz ara sahneleri, onlara bir s\u00f6z\u00fcm\u00fcz yok.
\nOyunda hemen hemen hi\u00e7bir yenilik olmad\u0131\u011f\u0131 g\u00f6ze \u00e7arp\u0131yor. Red Alert oynad\u0131ysan\u0131z Dune 2000’de hi\u00e7 yabanc\u0131l\u0131k \u00e7ekmeyeceksiniz.
\n\u00dc\u00e7 farkl\u0131 kabile olmas\u0131na ra\u011fmen bunun oyun \u00fczerinde Starcraft’taki gibi farkl\u0131 bir etkisi yok, yine hemen hemen ayn\u0131 \u00fcnitelerle oyunu bitiriyorsunuz. Bu da oyunu farkl\u0131 \u0131rklarda bitirme hevesinizi kursa\u011f\u0131n\u0131zda b\u0131rak\u0131yor. Oyunun \u00fc\u00e7 tane zorluk derecesi var (bu arada oyunu ilk \u00e7al\u0131\u015ft\u0131rd\u0131\u011f\u0131n\u0131zda zorluk se\u00e7imi yapam\u0131yorsunuz, oyundan \u00e7\u0131k\u0131p yeni bir oyun ba\u015flatman\u0131z gerekiyor), ancak bu zorluk derecelerinin \u00fcnite ve bina maliyetleri d\u0131\u015f\u0131nda oyuna herhangi bir etkisini g\u00f6zlemlemedim, yapay zeka hep ayn\u0131. Yine Starcraft’la bir benzetme yapaca\u011f\u0131m, Zergling’ler bile Dune 2000’deki en ak\u0131ll\u0131 \u00fcnitenin yan\u0131nda Einstein gibi duruyor. \u0130lk be\u015f g\u00f6rev komik derecede basitken, daha sonraki g\u00f6revler ise sinirinizden klavyenizi yemenize yol a\u00e7abilecek kadar zor. Siz daha ilk betonunuzu atmaya haz\u0131rlan\u0131rken, birden \u00fcsse do\u011fru abart\u0131 bir tank sald\u0131r\u0131s\u0131 ba\u015fl\u0131yor.
\nBu arada seslendirmeler gayet ba\u015far\u0131l\u0131 ve oyun s\u0131ras\u0131nda orkestral m\u00fczikler dinleyebiliyorsunuz. Ama yine de Dune 2000’i bir kere bitirmi\u015f birinin bu oyunu ar\u015fivinden bir daha \u00e7\u0131karmayaca\u011f\u0131na dair herkesle bahse girmeye haz\u0131r\u0131m. Dune manya\u011f\u0131 iseniz (kitab\u0131n\u0131 okuyup, filmini de izlediyseniz), bu oyunu al\u0131n ve oynay\u0131n derim. Aksi takdirde, sak\u0131n haaa!<\/font><\/p>\n","protected":false},"excerpt":{"rendered":"

Oyunun grafik \u00e7\u00f6z\u00fcn\u00fcrl\u00fc\u011f\u00fc 640*400, arabirimi de C&C’nin ilk b\u00f6l\u00fcm\u00fc ile neredeyse ayn\u0131, bu y\u00fczden C&C’ye \u00e7ok fazla benziyor. Red Alert’in \u00fczerinden 2 y\u0131l ge\u00e7mesine ra\u011fmen grafik \u00e7\u00f6z\u00fcn\u00fcrl\u00fc\u011f\u00fcn 640*480’e \u00e7\u0131kamam\u0131\u015f olmas\u0131n\u0131 do\u011frusu Westwood’a yak\u0131\u015ft\u0131ramad\u0131m. Westwood bu eksikli\u011fi baz\u0131 \u00f6zel efektlerle gidermeye \u00e7al\u0131\u015fm\u0131\u015f, mesela kum canavar\u0131 k\u00fc\u00e7\u00fck y\u0131ld\u0131r\u0131mlar \u00e7ak\u0131p, “Geliyorum” diye mesaj veriyor, patlamalar s\u0131ras\u0131nda d\u00f6rt bir […]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[693,692,687,1779,563],"_links":{"self":[{"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/posts\/489"}],"collection":[{"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/comments?post=489"}],"version-history":[{"count":0,"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/posts\/489\/revisions"}],"wp:attachment":[{"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/media?parent=489"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/categories?post=489"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/tags?post=489"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}