Warning: Use of undefined constant wp_cumulus_widget - assumed 'wp_cumulus_widget' (this will throw an Error in a future version of PHP) in /home/hellwor/public_html/gamez/wp-content/plugins/wp-cumulus/wp-cumulus.php on line 375

Warning: Cannot modify header information - headers already sent by (output started at /home/hellwor/public_html/gamez/wp-content/plugins/wp-cumulus/wp-cumulus.php:375) in /home/hellwor/public_html/gamez/wp-includes/rest-api/class-wp-rest-server.php on line 1719

Warning: Cannot modify header information - headers already sent by (output started at /home/hellwor/public_html/gamez/wp-content/plugins/wp-cumulus/wp-cumulus.php:375) in /home/hellwor/public_html/gamez/wp-includes/rest-api/class-wp-rest-server.php on line 1719

Warning: Cannot modify header information - headers already sent by (output started at /home/hellwor/public_html/gamez/wp-content/plugins/wp-cumulus/wp-cumulus.php:375) in /home/hellwor/public_html/gamez/wp-includes/rest-api/class-wp-rest-server.php on line 1719

Warning: Cannot modify header information - headers already sent by (output started at /home/hellwor/public_html/gamez/wp-content/plugins/wp-cumulus/wp-cumulus.php:375) in /home/hellwor/public_html/gamez/wp-includes/rest-api/class-wp-rest-server.php on line 1719

Warning: Cannot modify header information - headers already sent by (output started at /home/hellwor/public_html/gamez/wp-content/plugins/wp-cumulus/wp-cumulus.php:375) in /home/hellwor/public_html/gamez/wp-includes/rest-api/class-wp-rest-server.php on line 1719

Warning: Cannot modify header information - headers already sent by (output started at /home/hellwor/public_html/gamez/wp-content/plugins/wp-cumulus/wp-cumulus.php:375) in /home/hellwor/public_html/gamez/wp-includes/rest-api/class-wp-rest-server.php on line 1719

Warning: Cannot modify header information - headers already sent by (output started at /home/hellwor/public_html/gamez/wp-content/plugins/wp-cumulus/wp-cumulus.php:375) in /home/hellwor/public_html/gamez/wp-includes/rest-api/class-wp-rest-server.php on line 1719

Warning: Cannot modify header information - headers already sent by (output started at /home/hellwor/public_html/gamez/wp-content/plugins/wp-cumulus/wp-cumulus.php:375) in /home/hellwor/public_html/gamez/wp-includes/rest-api/class-wp-rest-server.php on line 1719
{"id":462,"date":"2008-01-31T10:11:00","date_gmt":"2008-01-31T08:11:00","guid":{"rendered":"http:\/\/www.hell-world.org\/gamez\/ship-simulator-2006\/"},"modified":"2008-01-31T10:11:00","modified_gmt":"2008-01-31T08:11:00","slug":"ship-simulator-2006","status":"publish","type":"post","link":"http:\/\/www.hell-world.org\/gamez\/ship-simulator-2006\/","title":{"rendered":"Ship Simulator 2006"},"content":{"rendered":"

\"[Resim]\"<\/font><\/font><\/font><\/p>\n

Her ne kadar giderek \u00e7ekilmez bir kent olsada \u0130stanbul\u2019dan vazge\u00e7emiyorum. Belki D\u00fcnya\u2019da ayn\u0131 anda iki k\u0131ta \u00fczerinde bulunan tek \u015fehir olmas\u0131 sebebi ile de\u011fil, ama \u015fehri iki k\u0131taya ay\u0131ran bo\u011faz\u0131n g\u00fczelli\u011fi \u0130stanbul\u2019un \u00e7ekilmezli\u011fini yokediyor. Hele ki bo\u011faz\u0131, y\u0131llar\u0131n emektar vapurlar\u0131 ile ge\u00e7erken mart\u0131lara simit atmak, tarif edilemez bir tablo olu\u015fturuyor.<\/p>\n

Can bo\u011fazdan gelir<\/strong><\/p>\n

VSTEP b\u00fcnyesinde geli\u015ftirilen Ship Simulator 2006, firman\u0131n hayata ge\u00e7irdi\u011fi ilk oyun olarak dikkat \u00e7ekiyor. Sim\u00fclasyon tarz\u0131nda olmas\u0131 da, asl\u0131nda al\u0131nan b\u00fcy\u00fck bir risk. Sim\u00fclasyon oyunlar\u0131 yapmak, bir \u00e7ok t\u00fcrden daha zordur. Yap\u0131mda ger\u00e7e\u011fe sad\u0131k kal\u0131nmal\u0131, tepkiler ger\u00e7ek hayattaki gibi olmal\u0131d\u0131r. Bunu bir oyuna lanse etmek ve oyuncuya ger\u00e7ek\u00e7i etkiler ya\u015fatmak b\u00fcy\u00fck bir sorumlu\u011fun alt\u0131na girmeye sebep olur. VSTEP firmas\u0131 bu sorumlu\u011funu olabildi\u011fince yerine getirmi\u015f g\u00f6r\u00fcn\u00fcyor.\u00a0 <\/font><\/font><\/font><\/p>\n

K\u0131zg\u0131n kumlardan serin sulara <\/strong><\/p>\n

Roterdam, Hollanda, Hamburg gibi Avrupa \u00fclke limanlar\u0131nda ve egzotik Thai Phi Phi adas\u0131n\u0131 da kapsayan, toplamda 700 kilometre kare kullan\u0131labilir a\u00e7\u0131k deniz alan\u0131na sahibiz. Taksi botu, s\u00fcrat teknesi, r\u00f6mork\u00f6r, sahil g\u00fcvenlik teknesi, kargo gemisi, k\u00fc\u00e7\u00fck konteyner gemisi, b\u00fcy\u00fck konteyner gemisi, yat ve Titanik\u2019de dahil olmak \u00fczere 9 farkl\u0131 deniz ta\u015f\u0131t\u0131n\u0131 kullanabilmekteyiz. \u0130\u00e7erisinde arama-kurtarma, s\u00fcrat teknesi ile yar\u0131\u015f, taksi, kargo ta\u015f\u0131ma, r\u00f6morkluk gibi k\u0131rk farkl\u0131 g\u00f6rev bizi beklemekte. \u00d6nceden haz\u0131rlanan bu senaryolar\u0131n b\u00fcy\u00fck k\u0131sm\u0131 kilitli bulunmakta. \u0130lk g\u00f6revleri tamamlad\u0131k\u00e7a kilitli olanlar da a\u00e7\u0131lmaya ba\u015fl\u0131yor. Haliyle ba\u015flardaki kolay olsalar da, sonras\u0131nda giderek zorla\u015f\u0131yorlar. Senaryoda yazan g\u00f6revlere kanmay\u0131n; falanca gemi \u015f\u00fcpheli duruyor git ara\u015ft\u0131r ya da gemi m\u00fcrettebat\u0131n\u0131 kurtar demek, geminin etraf\u0131nda bir tur atmak veya s\u00f6ylenen yerde belli bir saniye boyunca beklemekten ibaret. Ayr\u0131ca bir edit\u00f6r de eklenmi\u015f. B\u00f6ylece kendi g\u00f6revlerinizi yaratabilir, istedi\u011finiz deniz ta\u015f\u0131t\u0131n\u0131 b\u00f6l\u00fcm\u00fcn\u00fcze dahil edebilirsiniz. <\/font><\/font><\/font><\/p>\n

Kaptan Kemal konu\u015fuyor<\/strong><\/p>\n

Dinamik hava de\u011fi\u015fimleri, ya\u011fmur ve r\u00fczgar etkileri g\u00fczel bire \u015fekilde aktar\u0131lm\u0131\u015f. Atmosferik etkiler hissedilir bir \u015fekilde kontrol\u00fc de\u011fi\u015ftiriyor. Her geminin kendine has bir kullan\u0131m sitili, kendine has tepkileri var. Zira bir sim\u00fclasyon oyununda olmas\u0131 gereken bir durum. Haliyle s\u00fcrat teknesi kullanmakla y\u00fck gemisi kullanmak aras\u0131nda da\u011flar kadar fark var. Biraz zor olsada gemiler bat\u0131r\u0131labiliyor. \u00d6zellikle b\u00fcy\u00fck y\u00fck gemilerinde ters bir hareket geminin batmas\u0131na sebep olabiliyor. E\u011fer bir gemiyi bat\u0131rmay\u0131 becerdiyseniz, sonu\u00e7lar\u0131na katlanacak ve b\u00f6l\u00fcm\u00fc en ba\u015ftan ba\u015flatacaks\u0131n\u0131z demektir.\u00a0 <\/font><\/font><\/font><\/p>\n

\"[Resim]\"
\n<\/font><\/font><\/font><\/p>\n

Ben Kaptan Kemal<\/strong><\/p>\n

Bu oyunu oynamaya niyetlendiyseniz, ger\u00e7ekten sab\u0131r ta\u015f\u0131 olmal\u0131s\u0131n\u0131z! Hi\u00e7 bir yap\u0131mda olmad\u0131\u011f\u0131 kadar dakikalarca ekran\u0131 izlemek bazen \u00e7ok s\u0131k\u0131c\u0131 olabiliyor. Zira saatte maksimum 20km ile giden bir kargo gemisi kolay kolay limandan kalkam\u0131yor. Kalksa bile hemen maksimum h\u0131z\u0131na ula\u015fam\u0131yor. Baz\u0131 b\u00f6l\u00fcmlerde s\u00fcrat teknesi kullan\u0131yorsunuz; bu b\u00f6l\u00fcmleri olabildi\u011fince oyunu bitirmeye yak\u0131n oynay\u0131n. Nedeni basit, deli gibi giden bir s\u00fcrat teknesi kulland\u0131ktan sonra 17000 tonluk bir y\u00fck gemisi s\u00fcrmek sizi tatmin etmeyecektir. S\u00fcrat tekneleri ile rampalardan atlamak hayli e\u011flenceli olsada, bir y\u00fck gemisini dakikalarca yumu\u015fak bir \u015fekilde, g\u00fc\u00e7 manevra kabiliyetleri ile limana yana\u015ft\u0131rman\u0131n zevki de bir ayr\u0131.<\/font><\/font><\/font><\/p>\n

\u00c7\u0131kart\u0131n beni bu kaptan<\/strong><\/p>\n

Oyunun grafiklerine gelecek olursak, \u00f6zellikle gemi modellemelerine dikkat edildi\u011fi a\u00e7\u0131k\u00e7a g\u00f6r\u00fcl\u00fcyor. Deniz, dalga, yans\u0131ma ve g\u00f6lge efektleri ger\u00e7ekten g\u00fczel yap\u0131lm\u0131\u015f. Ancak liman ve \u00e7evre grafikleri \u00e7ok yapay ve \u00f6zensiz olmu\u015f. Ayn\u0131 \u015fey sizin d\u0131\u015f\u0131n\u0131zdaki di\u011fer t\u00fcm deniz ta\u015f\u0131t grafikleri i\u00e7in de ge\u00e7erli. \u00d6zellikle tropik b\u00f6lgelerde ge\u00e7en g\u00f6revler tablo niteli\u011finde. S\u0131cak Yaz g\u00fcnlerini ya\u015fad\u0131\u011f\u0131m\u0131z \u015fu d\u00f6nemde denizin, kumsal\u0131n g\u00fczelli\u011fine bak\u0131p suya atlamak geliyor insan\u0131n i\u00e7inden. Yap\u0131mda m\u00fcziklerden eser yok. Sab\u0131r ta\u015f\u0131 olmay\u0131 gerektiren b\u00f6l\u00fcmlere sahip bir oyunda nas\u0131l m\u00fczikler eksik b\u0131rak\u0131l\u0131r anlayamad\u0131m. Tempolu m\u00fcziklerle oyuna canl\u0131l\u0131k kat\u0131labilirmi\u015f. Rahatlat\u0131c\u0131 deniz ve ku\u015f sesleri, s\u00fcrekli v\u0131nlayan gemi motor ve pervane sesleri taraf\u0131ndan bast\u0131r\u0131l\u0131yor. \u00c7o\u011fu zaman hoparl\u00f6r\u00fc k\u0131s\u0131yorsunuz ya da benim yapt\u0131\u011f\u0131m gibi oyuna girmeden, \u00f6nce MP3 \u00e7al\u0131c\u0131s\u0131n\u0131 \u00e7al\u0131\u015ft\u0131r\u0131r sonra oyuna girersiniz. Bir di\u011fer kusur ekrandaki haritan\u0131n ger\u00e7ekten \u00e7ok kalitesiz olmas\u0131. G\u00f6rev noktalar\u0131n\u0131 bulmak i\u00e7in kulland\u0131\u011f\u0131m\u0131z harita, \u00e7ok \u00f6zensiz yap\u0131lm\u0131\u015f ve ekranda \u00e7ok yer kapl\u0131yor. Son olarak sizin d\u0131\u015f\u0131n\u0131zdaki deniz ta\u015f\u0131tlar\u0131nda yapay zeka diye bir\u015fey yok. Hatta programc\u0131n\u0131n bu kodlar\u0131 eklemeyi unuttu\u011fu kanaatindeyim. \u00d6nceden belirlenmi\u015f rotalar\u0131na bodoslama \u015fekilde gidiyorlar. \u00d6nlerinde siz varsan\u0131z direk \u00e7arp\u0131yorlar. Kar\u015f\u0131la\u015ft\u0131\u011f\u0131n\u0131z zaman h\u0131zlar\u0131n\u0131 kesmek gibi bir durumda s\u00f6z konusu olmamakla birlikte, size \u00e7arpt\u0131klar\u0131ndan sonra hala \u00fcst\u00fcn\u00fczden ge\u00e7meye \u00e7al\u0131\u015fmalar\u0131 can s\u0131k\u0131c\u0131. Umar\u0131m bir yama ile bu sorun giderilir.<\/p>\n

\"[Resim]\"<\/font><\/font><\/font><\/p>\n

S.O.S<\/strong><\/p>\n

Daha \u00f6nce s\u00fcrat teknesi kullanabildi\u011fimiz baz\u0131 yap\u0131mlar olmu\u015ftu, ancak bunlar hep Arcade t\u00fcr\u00fcnde ve sim\u00fclasyondan uzak yap\u0131mlard\u0131. Bu bak\u0131mdan t\u00fcr\u00fcnde denenmemi\u015f bir oyunla kar\u015f\u0131 kar\u015f\u0131yay\u0131z. Baz\u0131 hatalar\u0131n\u0131 g\u00f6rmezden gelirsek, yeterli sabr\u0131 olan ve sim\u00fclasyon seven ki\u015filerin ka\u00e7\u0131rmamas\u0131 gereken bir yap\u0131m. Bulundu\u011fumuz s\u0131cak yaz g\u00fcnlerinde tatile \u00e7\u0131kamad\u0131ysan\u0131z, engin denizlerde m\u00fchendislik harikas\u0131 gemileri kullanman\u0131n tad\u0131n\u0131 \u00e7\u0131kart\u0131n.\u00a0 <\/font><\/font><\/font><\/p>\n","protected":false},"excerpt":{"rendered":"

Her ne kadar giderek \u00e7ekilmez bir kent olsada \u0130stanbul\u2019dan vazge\u00e7emiyorum. Belki D\u00fcnya\u2019da ayn\u0131 anda iki k\u0131ta \u00fczerinde bulunan tek \u015fehir olmas\u0131 sebebi ile de\u011fil, ama \u015fehri iki k\u0131taya ay\u0131ran bo\u011faz\u0131n g\u00fczelli\u011fi \u0130stanbul\u2019un \u00e7ekilmezli\u011fini yokediyor. Hele ki bo\u011faz\u0131, y\u0131llar\u0131n emektar vapurlar\u0131 ile ge\u00e7erken mart\u0131lara simit atmak, tarif edilemez bir tablo olu\u015fturuyor. Can bo\u011fazdan gelir VSTEP b\u00fcnyesinde […]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[1779,568,648],"_links":{"self":[{"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/posts\/462"}],"collection":[{"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/comments?post=462"}],"version-history":[{"count":0,"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/posts\/462\/revisions"}],"wp:attachment":[{"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/media?parent=462"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/categories?post=462"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/tags?post=462"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}