Warning: Use of undefined constant wp_cumulus_widget - assumed 'wp_cumulus_widget' (this will throw an Error in a future version of PHP) in /home/hellwor/public_html/gamez/wp-content/plugins/wp-cumulus/wp-cumulus.php on line 375

Warning: Cannot modify header information - headers already sent by (output started at /home/hellwor/public_html/gamez/wp-content/plugins/wp-cumulus/wp-cumulus.php:375) in /home/hellwor/public_html/gamez/wp-includes/rest-api/class-wp-rest-server.php on line 1719

Warning: Cannot modify header information - headers already sent by (output started at /home/hellwor/public_html/gamez/wp-content/plugins/wp-cumulus/wp-cumulus.php:375) in /home/hellwor/public_html/gamez/wp-includes/rest-api/class-wp-rest-server.php on line 1719

Warning: Cannot modify header information - headers already sent by (output started at /home/hellwor/public_html/gamez/wp-content/plugins/wp-cumulus/wp-cumulus.php:375) in /home/hellwor/public_html/gamez/wp-includes/rest-api/class-wp-rest-server.php on line 1719

Warning: Cannot modify header information - headers already sent by (output started at /home/hellwor/public_html/gamez/wp-content/plugins/wp-cumulus/wp-cumulus.php:375) in /home/hellwor/public_html/gamez/wp-includes/rest-api/class-wp-rest-server.php on line 1719

Warning: Cannot modify header information - headers already sent by (output started at /home/hellwor/public_html/gamez/wp-content/plugins/wp-cumulus/wp-cumulus.php:375) in /home/hellwor/public_html/gamez/wp-includes/rest-api/class-wp-rest-server.php on line 1719

Warning: Cannot modify header information - headers already sent by (output started at /home/hellwor/public_html/gamez/wp-content/plugins/wp-cumulus/wp-cumulus.php:375) in /home/hellwor/public_html/gamez/wp-includes/rest-api/class-wp-rest-server.php on line 1719

Warning: Cannot modify header information - headers already sent by (output started at /home/hellwor/public_html/gamez/wp-content/plugins/wp-cumulus/wp-cumulus.php:375) in /home/hellwor/public_html/gamez/wp-includes/rest-api/class-wp-rest-server.php on line 1719

Warning: Cannot modify header information - headers already sent by (output started at /home/hellwor/public_html/gamez/wp-content/plugins/wp-cumulus/wp-cumulus.php:375) in /home/hellwor/public_html/gamez/wp-includes/rest-api/class-wp-rest-server.php on line 1719
{"id":428,"date":"2008-01-05T20:14:00","date_gmt":"2008-01-05T18:14:00","guid":{"rendered":"http:\/\/www.hell-world.org\/gamez\/close-quarters-conflict\/"},"modified":"2008-01-05T20:14:00","modified_gmt":"2008-01-05T18:14:00","slug":"close-quarters-conflict","status":"publish","type":"post","link":"http:\/\/www.hell-world.org\/gamez\/close-quarters-conflict\/","title":{"rendered":"Close Quarters Conflict"},"content":{"rendered":"

<\/p>\n

Close Quarters Conflict <\/strong><\/p>\n

Online olarak oynanan oyunlar, yap\u0131mc\u0131lar aras\u0131nda iyice moda olmaya ba\u015flad\u0131. Online RPG zaten vard\u0131. Bunlar\u0131n FPS versiyonlar\u0131 da vard\u0131. Unreal Tournament serisi, Quake 3 Arena hemen akl\u0131ma gelen \u00f6rnekler. Ancak son zamanlarda online yap\u0131mlar iyice moda olmaya ba\u015flad\u0131. Tabii baz\u0131 uyan\u0131k \u015firketler de, pastadan bir dilim tatmak i\u00e7in kollar\u0131 s\u0131vad\u0131. Haz\u0131r bir grafik motoru \u00fcst\u00fcne vasat b\u00f6l\u00fcm tasar\u0131mlar\u0131, k\u00f6t\u00fc modellemeler ve klasik online mod\u2019lar\u0131 koyulup; kullan\u0131c\u0131lar kar\u015f\u0131s\u0131na oyun diye s\u00fcr\u00fcl\u00fcyor. Bu ataklar daha ne kadar s\u00fcrecek bilmiyorum, fakat ciddi anlamda vasat projeler elden ele dola\u015f\u0131yor.<\/p>\n

Mod<\/strong><\/p>\n

Close Quarters Conflict son olarak oyun d\u00fcnyas\u0131na kat\u0131lan projelerden biri. Oyunda iki farkl\u0131 taraf bulunuyor ve bunlar\u0131n aras\u0131ndaki sava\u015f m\u00fccadele ele al\u0131n\u0131yor. Bizde taraflardan birinde asker olarak rol\u00fcm\u00fcz\u00fc oynuyoruz. Asl\u0131nda konu nam\u0131na bir \u015fey yok, sadece oyuna giri\u015fte birka\u00e7 c\u00fcmleyle bir iki \u015fey anlat\u0131l\u0131yor o kadar.<\/p>\n

CQC (Close Quarters Conflict) Multiplayer tabanl\u0131 son d\u00f6nem modalar\u0131ndan biri. \u00c7oklu oyuncu i\u00e7inde Ground Control, Team Deathmatch, Last Man Standing, Deathmatch, Capture the Flag ve Assault mod\u2019lar\u0131 bulunuyor. Bu mod\u2019lar\u0131n genelinde ayn\u0131 haritalar kullan\u0131lm\u0131\u015f. Sadece haritalar oynanan mod\u2019a de\u011fi\u015fiyor ve biraz mutasyona u\u011fruyor. Olay k\u0131saca bundan ibaret. Ayr\u0131ca Multiplayer\u2019da oyuna girmeden \u00f6nce belli bir asker s\u0131n\u0131f\u0131 se\u00e7memiz laz\u0131m. Assault, Support, Sniper, Recon, Medic ve Demolition aras\u0131ndan birini se\u00e7ebiliyoruz. S\u0131n\u0131flar aras\u0131nda ate\u015f g\u00fcc\u00fc, z\u0131rh ve hareket etme farklar\u0131 bulunuyor. Bir tanesinin ate\u015f g\u00fcc\u00fc d\u00fc\u015f\u00fckken, h\u0131zl\u0131 olabilir; bir di\u011ferinde ise ate\u015f g\u00fcc\u00fc ve z\u0131rh\u0131 y\u00fcksek ama a\u011f\u0131r hareket edebiliyor. Ama bu ka\u011f\u0131t \u00fczerinde. Oyuna girdi\u011finiz zaman bu farklar\u0131n hi\u00e7bir i\u015fe yaramad\u0131\u011f\u0131n\u0131 rahat\u00e7a s\u00f6yleyebilirim.<\/p>\n

Hikaye<\/strong><\/p>\n

Single Player k\u0131sm\u0131 var. Yap\u0131mc\u0131lar oyuncular\u0131 d\u00fc\u015f\u00fcnm\u00fc\u015f, unutmam\u0131\u015flar. Tekli oyuncu sadece \u201cTraining\u201d olarak ge\u00e7iyor. Yap\u0131lmas\u0131 gereken bize verilen belli bir silahla, kar\u015f\u0131m\u0131za \u00e7\u0131kan adamlar\u0131 \u00f6ld\u00fcrmek. Evet unutmadan belirteyim, Single Player\u2019da tekiz ve kar\u015f\u0131m\u0131zdaki rakiplerimiz bir ekip. Bire kar\u015f\u0131 alt\u0131 filan oluyoruz genelde. Belli bir silah dedim, \u00e7\u00fcnk\u00fc Single\u2019da baz\u0131 zamanlar sadece el bombas\u0131 veya susturuculu tabanca gibi sadece tek bir silahla, d\u00fc\u015fmanlar\u0131m\u0131z\u0131 temizlememiz gerekiyor. Tekli oyuncu asl\u0131nda klasik Deathmatch say\u0131labilir. Kar\u015f\u0131m\u0131zdaki botlar ne yaz\u0131k ki aptal. E\u011fer zorluk seviyelerini y\u00fckseltirseniz, hi\u00e7 de\u011filse ate\u015f edebilme yetene\u011fi kazan\u0131yorlar. Zaten kalabal\u0131k olduklar\u0131ndan sizi b\u00f6ylece \u00f6ld\u00fcrebiliyorlar.<\/p>\n

CQC\u2019nin grafikleri Unreal grafik motoruyla yap\u0131lm\u0131\u015f. Ancak tek kelimeyle grafikler rezalet. Modellemeler, \u00e7evre, renkler vs\u2026 hepsi ger\u00e7ekten k\u00f6t\u00fc. Kaplama kalitesi de d\u00fc\u015f\u00fck tutulmu\u015f. Bir yere ate\u015f etti\u011finiz zaman, ate\u015f edilen yerde iz filan olmuyor. Bir su hilesi var ki cidden dillere destan. G\u00fcya akan bir su var, fakat bu su siz hareket ettik\u00e7e ak\u0131yor. E\u011fer durup bakarsan\u0131z, hareketi bitiyor kal\u0131yor \u00f6ylece. Daha \u00f6nce \u00e7\u0131km\u0131\u015f olan Unreal Tournament 2004, Thief 3 gibi biraz eski yap\u0131mlar\u0131n grafik kalitesi vs\u2026 CQC\u2019tan kat kat daha iyi. Yap\u0131mc\u0131lar taraf\u0131ndan resmen marifetli Unreal grafik motoru katledilmi\u015f. Ses, grafiklerden biraz daha iyi say\u0131labilir. Hi\u00e7 de\u011filse neyin ne oldu\u011fu hafiften de olsa belli oluyor. Unreal\u2019\u0131n di\u011fer nimeti Karma Engine fizik motoru da oyunda var. Fakat adamlar\u0131n \u00f6lmesini biraz daha ger\u00e7ek\u00e7i g\u00f6stermekten, camlar\u0131n k\u0131r\u0131lmas\u0131n\u0131 ve cesetlerin a\u015fa\u011f\u0131 kaymas\u0131n\u0131 sa\u011flamaktan ba\u015fka i\u015f yapm\u0131yor. Bunun d\u0131\u015f\u0131nda \u00e7evredeki kutu, vazo, lamba vs\u2026 gibi objelerle etkile\u015fimi unutun. Onlar tamamen donuk kal\u0131yor ve asla hasar alm\u0131yorlar.<\/p>\n

K\u00f6t\u00fcl\u00fc\u011fe ra\u011fmen<\/strong><\/p>\n

CQC\u2019ta en b\u00fcy\u00fck sorunlardan biri program hatalar\u0131. \u00c7\u00fcnk\u00fc Multiplayer oynarken adam\u0131n\u0131z bir yere tak\u0131l\u0131p kalabiliyor. Bu ger\u00e7ekten ciddi bir hata. B\u00f6l\u00fcm tasar\u0131mlar\u0131 da k\u00f6t\u00fc, haritalar genelde i\u015flevsiz. Ciddi anlamda oyuncuyu s\u0131k\u0131c\u0131 tasar\u0131mlar.<\/p>\n

Asl\u0131nda yukarda sayd\u0131klar\u0131m\u0131 biraz daha incelersek, bir cevap bulaca\u011f\u0131z. Cevab\u0131m\u0131z Unreal Tournament alt yap\u0131s\u0131n\u0131 kullanan, onun mod\u2019lar\u0131na sahip bir oyun. Asl\u0131dan CQC tek ba\u015f\u0131na projeden \u00e7ok b\u00fcy\u00fck bir UT mod\u2019nu and\u0131r\u0131yor. Yap\u0131m\u0131n belki de tek art\u0131s\u0131 d\u00fc\u015f\u00fck sistem \u00f6zellikleri. 64 MB Nvidia Ti 3 serisi ve Ati 8500 gibi bir ekran kart\u0131 istemi var. Az yer tutmas\u0131, ram ve i\u015flemci ihtiyac\u0131 da d\u00fc\u015f\u00fck. Bu nedenle sistemi eski olanlar i\u00e7in ufak bir oyun alternatifi say\u0131labilir. Fakat bunun d\u0131\u015f\u0131nda sak\u0131n sak\u0131n yan\u0131na yakla\u015fmay\u0131n.<\/p>\n","protected":false},"excerpt":{"rendered":"

Close Quarters Conflict Online olarak oynanan oyunlar, yap\u0131mc\u0131lar aras\u0131nda iyice moda olmaya ba\u015flad\u0131. Online RPG zaten vard\u0131. Bunlar\u0131n FPS versiyonlar\u0131 da vard\u0131. Unreal Tournament serisi, Quake 3 Arena hemen akl\u0131ma gelen \u00f6rnekler. Ancak son zamanlarda online yap\u0131mlar iyice moda olmaya ba\u015flad\u0131. Tabii baz\u0131 uyan\u0131k \u015firketler de, pastadan bir dilim tatmak i\u00e7in kollar\u0131 s\u0131vad\u0131. Haz\u0131r bir […]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[585,1779],"_links":{"self":[{"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/posts\/428"}],"collection":[{"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/comments?post=428"}],"version-history":[{"count":0,"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/posts\/428\/revisions"}],"wp:attachment":[{"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/media?parent=428"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/categories?post=428"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/tags?post=428"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}