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{"id":133,"date":"2007-11-10T13:55:39","date_gmt":"2007-11-10T11:55:39","guid":{"rendered":"http:\/\/www.hell-world.org\/gamez\/sesler-ve-ses-sistemi\/"},"modified":"2007-11-10T13:55:39","modified_gmt":"2007-11-10T11:55:39","slug":"sesler-ve-ses-sistemi","status":"publish","type":"post","link":"http:\/\/www.hell-world.org\/gamez\/sesler-ve-ses-sistemi\/","title":{"rendered":"Sesler ve ses sistemi"},"content":{"rendered":"

Sesler ve ses sistemi <\/font><\/strong><\/p>\n


\n<\/font><\/strong><\/p>\n

\nCounter-Strike gibi, benzerleriyle k\u0131yasland\u0131\u011f\u0131nda olduk\u00e7a yava\u015f oynanan bir oyunda seslerin oyunun \u00f6nemli par\u00e7as\u0131 oldu\u011funu unutmamak laz\u0131m. Yeterli harita bilgisiyle ve sesleri dikkatle dinleyerek herkesin o an nerede oldu\u011funu elinizle koymu\u015f gibi bilebilirsiniz.<\/p>\n

\u00c7o\u011fu ki\u015fi kendilerine bilgisayar sistemi kurarken oyunlar\u0131n y\u00fcksek performansta \u00e7al\u0131\u015fmas\u0131n\u0131 sa\u011flamak i\u00e7in \u00f6zellikle i\u015flemci ve ekran kart\u0131na yat\u0131r\u0131m yapar, ancak o s\u0131rada ses kart\u0131 hep ihmal edilir. Oysa ses kart\u0131 da oyunun kaderini etkileyen donan\u0131m par\u00e7alar\u0131ndan biridir. \u0130deal durum, a3d destekleyen bir ses kart\u0131na sahip olmak olsa da; en az\u0131ndan Sound Blaster Live serisi bir ses kart\u0131 alarak eax \u00f6zelli\u011finden faydalanman\u0131z\u0131 \u00f6neririm. Creative firmas\u0131n\u0131n piyasaya s\u00fcrd\u00fc\u011f\u00fc Sound Blaster Audigy serisi kartlar ile ise m\u00fckemmele yak\u0131n ses performans\u0131 elde edebilirsiniz. Denedikten sonra aradaki fark\u0131 siz de g\u00f6receksiniz. Ses kart\u0131ndan sonraki konu ise ses sisteminiz. Konu oyunlar olunca, ses sistemlerinde i\u015f tersine d\u00f6n\u00fcyor. Her zaman en pahal\u0131 olan en ideal \u00e7\u00f6z\u00fcm de\u011fildir. 5+1 bir hoparl\u00f6r sistemi size film izlerken \u015fahane bir ortam haz\u0131rlayabilir, fakat oyun oynarken t\u00fcm sesleri alg\u0131lay\u0131p se\u00e7ebilmeniz i\u00e7in en ideal \u00e7\u00f6z\u00fcm kulakl\u0131k kullanman\u0131zd\u0131r. Evindeki pek muhte\u015fem ses sisteminde, benim kulakl\u0131kla duydu\u011fum sesleri duyamay\u0131p da hile yapt\u0131\u011f\u0131m\u0131 iddia edenlerle \u00e7ok kar\u015f\u0131la\u015ft\u0131m.<\/p>\n

Ce-ee!<\/font><\/strong> <\/font>
\nSes dinlemekten konu a\u00e7\u0131lm\u0131\u015fken “ce-ee” den s\u00f6z etmemek olmaz. Bir duvar\u0131n biti\u015f yeri veya k\u00f6\u015fenin ucunda ve g\u00f6r\u00fcnmeyecek \u015fekilde ve duvara y\u00fcz\u00fcn\u00fcz d\u00f6n\u00fck \u015fekilde beklersiniz. Elinizdeki silaha g\u00f6re namlunuzu da en uygun pozisyona getirirsiniz. Kar\u015f\u0131dan gelen ayak sesleri size yeteri kadar yakla\u015ft\u0131\u011f\u0131nda ate\u015f ederek k\u00f6\u015feden \u00e7\u0131k\u0131p ce-ee yapars\u0131n\u0131z ve hi\u00e7 beklemedikleri anda kar\u015f\u0131n\u0131zdakileri \u00f6ld\u00fcr\u00fcrs\u00fcn\u00fcz. Bunu yaparken en \u00e7ok zamanlamaya dikkat etmelisiniz. \u00c7ok erken \u00e7\u0131karsan\u0131z aradaki mesafe fazla uzun olaca\u011f\u0131ndan \u0131skalayabilir ve kar\u015f\u0131n\u0131zdakilere sizi vurma \u015fans\u0131 verebilirsiniz; ge\u00e7 \u00e7\u0131karsan\u0131z da duvar\u0131n arkas\u0131nda biri olmas\u0131 ihtimaliyle o tarafa do\u011fru y\u00f6nelecek oyuncular taraf\u0131ndan gafil avlanan siz olursunuz. \u0130deal zamanlama, aradaki mesafenin tam ortas\u0131nda yakalamakt\u0131r.<\/strong> <\/font><\/p>\n","protected":false},"excerpt":{"rendered":"

Sesler ve ses sistemi Counter-Strike gibi, benzerleriyle k\u0131yasland\u0131\u011f\u0131nda olduk\u00e7a yava\u015f oynanan bir oyunda seslerin oyunun \u00f6nemli par\u00e7as\u0131 oldu\u011funu unutmamak laz\u0131m. Yeterli harita bilgisiyle ve sesleri dikkatle dinleyerek herkesin o an nerede oldu\u011funu elinizle koymu\u015f gibi bilebilirsiniz. \u00c7o\u011fu ki\u015fi kendilerine bilgisayar sistemi kurarken oyunlar\u0131n y\u00fcksek performansta \u00e7al\u0131\u015fmas\u0131n\u0131 sa\u011flamak i\u00e7in \u00f6zellikle i\u015flemci ve ekran kart\u0131na yat\u0131r\u0131m yapar, […]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[7],"tags":[154],"_links":{"self":[{"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/posts\/133"}],"collection":[{"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/comments?post=133"}],"version-history":[{"count":0,"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/posts\/133\/revisions"}],"wp:attachment":[{"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/media?parent=133"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/categories?post=133"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/tags?post=133"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}