\u00dcnl\u00fc futbol sim\u00fclasyonu serisi FIFA’n\u0131n \u00fcreticisi Electronic Arts, Frans\u0131z PlayStation dergisine FIFA 2012 hakk\u0131nda ilk kez konu\u015ftu.<\/p>\n
Oyunda bulunacak ‘Impact’ ad\u0131ndaki yeni fizik motoru sayesinde futbolcular\u0131n \u00e7arp\u0131\u015fmas\u0131 hesaplanacak, bu sayede \u00f6rne\u011fin futbolcunun v\u00fccudunun \u00e7e\u015fitli b\u00f6lgeleri \u00e7arp\u0131\u015fman\u0131n etkisine g\u00f6re hareket edecek. Futbolcular\u0131n herhangi bir d\u0131\u015f etki olmadan \u00f6rne\u011fin ters bir hareket sonucu sakatlanmas\u0131 m\u00fcmk\u00fcn olacak.<\/p>\n
‘Vision Game’ ad\u0131ndaki yeni \u00f6zellik ise ‘k\u00f6r’ paslar\u0131 ortadan kald\u0131rmay\u0131 ama\u00e7l\u0131yor. EA bu \u00f6zellik ile ‘g\u00f6r\u00fcnmeyen’ oyunculara pas atmay\u0131 daha zor bir hale getirecek. Ancak burada futbolcunun g\u00f6r\u00fc\u015f a\u00e7\u0131s\u0131n\u0131n m\u0131 yoksa ekran\u0131n m\u0131 baz al\u0131naca\u011f\u0131 hen\u00fcz bilinmiyor.<\/p>\n
Di\u011fer yeni \u00f6zellikler aras\u0131nda geli\u015ftirilmi\u015f top s\u00fcrme sistemi, \u00fc\u00e7 yeni stadyum, yeni bir kamera ayar\u0131 ve birtak\u0131m g\u00f6rsel iyile\u015ftirmeler var. FIFA 2012’nin bu senenin sonbahar\u0131nda PC, Xbox 360 ve PS3 i\u00e7in \u00e7\u0131kmas\u0131 bekleniyor.<\/p>\n","protected":false},"excerpt":{"rendered":"
\u00dcnl\u00fc futbol sim\u00fclasyonu serisi FIFA’n\u0131n \u00fcreticisi Electronic Arts, Frans\u0131z PlayStation dergisine FIFA 2012 hakk\u0131nda ilk kez konu\u015ftu. Oyunda bulunacak ‘Impact’ ad\u0131ndaki yeni fizik motoru sayesinde futbolcular\u0131n \u00e7arp\u0131\u015fmas\u0131 hesaplanacak, bu sayede \u00f6rne\u011fin futbolcunun v\u00fccudunun \u00e7e\u015fitli b\u00f6lgeleri \u00e7arp\u0131\u015fman\u0131n etkisine g\u00f6re hareket edecek. Futbolcular\u0131n herhangi bir d\u0131\u015f etki olmadan \u00f6rne\u011fin ters bir hareket sonucu sakatlanmas\u0131 m\u00fcmk\u00fcn olacak. ‘Vision […]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[1744,1742,1746,1745,1743,1747],"_links":{"self":[{"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/posts\/1254"}],"collection":[{"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/comments?post=1254"}],"version-history":[{"count":1,"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/posts\/1254\/revisions"}],"predecessor-version":[{"id":1255,"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/posts\/1254\/revisions\/1255"}],"wp:attachment":[{"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/media?parent=1254"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/categories?post=1254"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.hell-world.org\/gamez\/wp-json\/wp\/v2\/tags?post=1254"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}